octuber still nothing LMAO
Soon
Copyright 2013-2018 The Fun Pimps. All rights reserved. "Soon" does not imply any particular date, time, decade, century, or millennia in the past, present, and certainly not the future. "Soon" shall make no contract or warranty between The Fun Pimps and the end user. "Soon" will arrive some day, The Fun Pimps does guarantee that "soon" will be here before the end of time. Maybe. Do not make plans based on "soon" as The Fun Pimps will not be liable for any misuse, use, or even casual glancing at "soon."
Very Soon
Another common term implemented by The Fun Pimps often misleading players into excitement for future content. "Very Soon" is guaranteed to arrive between now and the end of time with a higher chance of arriving on the "now" half of the time table. Although this means closer to now than "soon" there is no guarantee that you will live long enough to see the content finally release.
Now ←-------------- Very Soon -------- Soon -------- Soon-ish --------→ End of Time
"Sooner Rather Than Later"
On 'Three Weeks Ago', Roland used the term "
sooner rather than later" with regards to the next release of information pertaining to A17. Current speculation believes "sooner rather than later" to exist between "Very Soon" and "Soon."
The Fun Pimps Official Definition of Soon
Information in this press release that involves The Fun Pimps' expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. The Fun Pimps generally uses words such as “outlook,” “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” "future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to help identify forward-looking statements. Factors that could cause The Fun Pimps' actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of The Fun Pimps' 7 Days to Die, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, The Fun Pimps' ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of The Fun Pimps' products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against The Fun Pimps, maintenance of relationships with key personnel, customers, vendors and third-party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, The Fun Pimps' success in integrating the operations of Roland and Team in a timely manner, or at all, and the combined company’s ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated, and the other factors identified in The Fun Pimps' most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to The Fun Pimps as of the date of this release, and The Fun Pimps assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of The Fun Pimps and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.