Windows The Night Stalker book series final perk "Cutthroat" not working correctly

Mayv

Refugee
Version
2.5 b32
Platform
Windows
The perk is either non-functional or just doesn't display correctly. The 50% bonus to sleeping targets at night applies, but the 200% bonus at night with knives does not, leading to only a 0.5x increase at night when using a knife, instead of the 2.5x that should be added.
In the attached screenshot, you can see a 7.0x multiplier at night, with a knife. During the day, it's 6.5x. The night multiplier should be 9.0x. Checked with bone knife, hunting knife, and machete.
 
Reproduction Steps
Learn all perks in The Night Stalker, sneak attack a target with a knife at night.
Link to Logs
https://justpaste.it/fkz62
Link to Screenshot/Video
https://i.imgur.com/ZMZO6vu.jpeg
Hello Mayv,

There are actually 2 different sneak bonuses that come into play. There is weapon sneak bonus (as seen on the weapon itself) and the global sneak damage. I hope I don't make your head explode in trying to explain because I certainly found it confusing when I was figuring it out.

The weapon sneak bonus multiplies the base damage of the weapon.
For example:
400% = +4.0
12 × (1 + 4) = 60

The sneak damage bonus is not applied to the total damage. The game applies the extra portion only to the base weapon damage.
For example:
Extra sneak bonus = base damage × (5.5 − 1)
= 12 × 4.5
= 54
The two amounts are then added together:
Weapon sneak damage: 60
+ Global sneak bonus: 54
Total damage: ~114

Where the 200% nighttime knife sneak damage would come into play for the book completion perk is an additional 200% combined with the base sneak damage (400%) The formula for that using my numbers above would be:
12 × (1 + 6)
= 12 × 7
= 84

The 84 combined with the global sneak of 54 (5.5 sneak bonus damage) = a total of 138 damage at night with a knife.

To make it more confusing, each weapon has a random damage roll as seen in the XML, and on top of that, zombies also have damage resist and body-part multipliers. On top of that, the UI also has rounding, which rounds down, not mathematically.

Since I don't have your actual numbers, it's difficult to see what is going on. In testing, the values that I had seemed to be in the proper range when considering everything.

Thanks,

Dollie
 
Interesting. So it's being applied correctly, in its own way, just not as a straightforward addition to the displayed multiplier.
Thanks!
 
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