Does it curb your indignation at all to know that it is a work in progress and not the final intended product? This is just temporary. They will be adding new weapons to add variety and also adding location based gamestage modifiers which will increase both difficulty and loot levels. So if you are willing to risk the tougher biomes and POIs you will get better than blunderbusses for loot.
So you can either put up with it for the meantime or if it is so completely disagreeable you can take a break until they finish up this aspect of the game. There is also at least one mod I’ve heard about that returns the loot to completely random so there is that option too.
They should just put it back how a18 was it was perfect then, just add the new items, you could find anything on day 1 if your luck was good. quality 4-6 stuff was rareish even at high GS. I've logged the least amount of hours in a19 experimental for any alpha because the loot system is just so boring and linear. A19 stable is out.. Haven't even bothered to play it, as they didn't get rid of that crap loot system they puked out for a19 yet, might give up on the game as a whole if it doesn't change soon. A few people I know who loved a18 also gave up on the game, come a19 due to the loot system changes. Its totally a case here of "if it ain't broke don't try to fix it". I loved a18, I play dead is dead, and a18's randomness made every game different, some games I had guns early, others I had a steel tool early. A19? there is 0 replay value now, since its the same linear loot every single time, there is literally no point to bothering going out to loot stuff early game as you'll get nothing but garbage.
TFP has made a ton of stupid design decisions and such with this game each alpha, but none are as bad as this linear loot system. I don't know why TFP seems hell bent on removing choice from the player in a sandbox like game. First zombies can dig, so the option to make a underground base for whatever reason is pretty much gone, now zombies can swim (and swim faster than the player either... figure that one out), so Hiding on a lake if you don't wanna bother with horde night had its option taken away. Now we have the linear loot system, which removed any replay value the game used to have.
I just do not enjoy the game anymore in a19 with the loot as it is, to the point I can't even bring myself to play it anymore, and this is coming from someone with 3733 hours. Usually in each experimental build I am playing for 8+ hours a day every day for a few days after a new build is release, but in a19? I lost interest after the first 1 or 2, due to the loot system. Also if you look around people in general DISPISE the new loot system in a19, so that should tell them something.
TL DR: Go back to how loot was in a18 in the a19.1 patch please. Just copy the loot.xml from a18 and add in the new items, it was perfect in a18. Its broken and boring as hell in a19 with how it is now.
I spawned in a town with a Working Stiff and a Shotgun Messiah store.
the first house I stayed in had a Shotgun messiah crate in the woodhouse out back, and the second one had a Working Stiff in the garage.
Most were empty, one had a half-broken t2 stone shovel inside it.
I'm not talking about factory raids, but basic street-level shops and houses with crates that practically have "Valuable tools inside" stamped on the front should actually have something useful inside.
Instead, it would feel more fair if I found a pack of gunpowder, maybe some 9mm ammo and a single randomized low-grade iron tool. (pickaxe? fire axe? Wrench? Hammer? sledge?)
Instead I opened four crates and got nothing.
yeah, in a18 i'd see those stores and they'd be a prime target to try to loot on day 1 or 2, in A19? I don't touch them them past day 7 or even 14, as the loot won't be worth it till then, its a stupid broken system, it needs to go back to a18 in a 19.1 patch. TONS of people dislike the new loot system, enough that they should consider going back to a18. I've barely played a19 due to the new loot, and this is from a guy who usually spends days playing each new experimental/stable build. I just can't bring myself to play as the looting aspect of the game is so damn terrible now that I literally have virtually nothing to do in game of interest for the first week or 2. in A18, i'd be looting anything I can like crazy and hope to get something nice. A19? I barely loot anything till a certain gamestage as it'll be empty or have stone crap in it. Also the guarnteed qual 5/6 stuff in every container has to go as well. Again a18 was better in that aspect to, qual 1-3 was common 4-6 were rare even at higher gamestage, compared to now when its like.. every container is quality 6 guarnteed past a certain gs.