PC The Happiest Moment In The Game....

fuel is not a problem once you mine shail. you get loads of fuel from shail
That is unless you happen to be based out of the Plains biome in Navezgane. That makes the trip to find shale a bit long. No worries. Zombie fat has a way of showing up in large quantities every week.

 
That is unless you happen to be based out of the Plains biome in Navezgane. That makes the trip to find shale a bit long. No worries. Zombie fat has a way of showing up in large quantities every week.
I found the auger parts i needed! So i now have a fully functioning auger (Lvl 432) and plenty of gas and repair kits to keep it going for as long as i need. My base of operations is in the plains so it is far, but i made a day trip of going out to the dessert to dig for shale. I didnt know what the conversion to gas was for shale, so i dug up a good 3000 shale, and got 3 stacks of iron in the process. I now have an entire chest FULL of just gas...... so something like 100k gas cans..... i think ill be good on gas for a long while lol. Now that i have the auger i hope things dont become too easy for me and make it boring

 
...Now that i have the auger i hope things dont become too easy for me and make it boring
I've never used the auger. I've always just enjoyed slowly picking away with a decent pickaxe. For those who do use the auger, why do you prefer it over a pickaxe? Any other reason besides the obvious fact that it makes drilling much faster and easier?

 
I've never used the auger. I've always just enjoyed slowly picking away with a decent pickaxe. For those who do use the auger, why do you prefer it over a pickaxe? Any other reason besides the obvious fact that it makes drilling much faster and easier?
It is great for digging pitfall traps. Digging a perimeter trench with just a pickaxe and a shovel takes forever, but an auger will allow a player to finish a pretty elaborate system in a week's time provided he has the ridiculous load of iron that he will need for the traps. Pitfall traps are less effective since the gravity nerf, but they still work and, combined with walls, guarantee the integrity of your base without the need to so much as fire a shot. Also, two pitfall traps full of spikes in a row are guaranteed to kill any zombie that does not fly. The only drawback to that defense system is how damn much forged steel it devours on a weekly basis.

 
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