avad said:
Im interested in your settings since my computer and GPU is pretty old and i would like to use yours. without modification i got 40~ fps in the 5 minutes i tried the game.
No prob! Also piggybacking off of what
@FarmerLee73 said in their post, the game also did an auto-settings and it had me on Ultra. I honestly thought it was @%$#ing with me for a minute but now? I'm not so sure... I'm tempted to, but I don't want to nuke my GPU on accident. Anyway, these are my current settings after I upped them last night, with RTSS on and monitoring in the corner on the last one to show you my in-game system usage at the house I'm currently living in. I'm sorry if the photos are not under spoiler properly because I am terrible at formatting on forums:
The settings I changed from lower settings were:
- Texture Resolution: Quarter -> Half -> Full
- Water -> Low to High
- LOD Distance -> 25% to 75%
- Texture Filter: Low -> Medium
- UMA Texture Quality: Low -> Medium
- Reflection Quality: Low -> Medium
- Object Quality: Medium -> High
- SS Reflections Off -> Low (I think, could be mistaking this with Reflection Quality)
I should also note that my Dynamic Mesh Settings are at whatever default they were on when I first booted up 7DTD, as I didn't feel confident enough to change them. I've had zero problems apart from the occasional LOD pop-in too close on vehicles (bicycle), if that makes sense? Like sometimes, very rarely, it'll lag the imposter blocks and not update them until I'm a little ways past them on a bike. I'm also using AGF HUD Plus+, with several KhaineGB modlets (3 slot forge, 12 slot craft queue, 60 slot backpack, HP bars, kill tracker, lockable inventory slots, and pickup plants). It's been running great!
And again, I have an RX 580, Ryzen 5 3600X, and 32GBs of RAM, and I play usually with only 7 Days open so nothing bogs up the CPU or GPU (plus, I can get notifications on my phone and I'll actually see them). I honestly think
@Ryiah is right about the RAM thing, because I remember having 16GBs and playing Alpha 18/19 and it would lag like crazy, even on a 4K map and low settings. Performance was a little better in those Alphas after upgrading to 32, but definitely not as much as it is in A20. Whatever TFP did... well it sure as hell worked lol
Edit: Oh, and I play with Anti-Aliasing off because I like the crisp edges. It's mostly a preference, but I know that AA has a lot to do with upping GPU usage (from playing other games that also use it).