PC The Fun Pimps needs to understand something..

The question to ask is simple... How much worse would the 1.0 of 7DTD have been if TFP had NOT done early access and taken this long to develop it?

This game is awesome and will be incredibly awesome by the time it ships.  Those us that have been playing for years are, of course, going to be more challenged to keep finding the fun in the game.  But I can say in my own experience that I have more hours in 7DTD than I have in any 3 other games I've played combined... ever.  Excluding some MMO's in my younger years (I'm looking at you EverQuest 1 and 2).

 
multiple threads.. answers... ok take action! how much more can we read and ask for same thing over and over again... have you read the threads and what fans want? i dont think you did! because they want more freaking zombies and more challenging environment.. 

you are right Roland, but nearly 10 years later "1.0" ? i mean by the time this game becomes finished, we more likely to be finished as well lmao 

not sure how i dont understand how this works ..

to have a little twitch in the game and make things a little more challenging rather than have guns and ammos 30min-1hr in to the game takes away the "survival game" its supposed to be imo..

but who im i to argue lol and i tried the add ons , somehow every mod i tried the zombies became dumb and unresponsive..

i rather play the original version.. 

idk what setting can give you lvl 6 steel shovel or an iron one.. all i did is fresh install, load new game navezgane map and play.. and i play on warrior setting.

only my gf can join the game..
Did you delete all the settings in the launcher under the tools section and delete all the save game, registry and install files specifically for 7 days, then verify integrity of files?

 
I have fixed.





The question is not what can I achieve by creating modifications and remaking the game for myself. The question is why TFP doesn't care about those who have learned to play and want difficulties.


Because, contrary to your apparent belief, you're not speaking for the whole player base. You can turn up the difficulty settings, feel free to do that.

 
I both agree and disagree with the OP.

There are parts of the game that are unnecessarily easy (not enough zombies) and parts of the game that are unnecessarily tedious (farming , food). For example it is completely absurd that you can make pipe weapons without a schematic but you need a recipe for bacon and eggs.

I'm sure the Pimps will realize that at some point, and balance all these things though. They are juggling a lot of aspects of the game, and apart from being a bit slow, they are doing a good job with trying to make the game enjoyable for both newbies and veterans. I consider the more difficult biomes with better loot, a huge step towards making the game organically last longer.

We just need to keep providing feedback without being insulting and demandy.

 
Not random events. Wandering hordes are scheduled events. In the future, wandering hordes will most likely be handled by the event manager as well as other types of events as well. Possible scenarios:

A group of bandits holding an NPC at gunpoint

An infestation of screamers within a POI

A group of bandits battling a horde of zombies

A pack of dogs attacking an NPC

A wandering horde like we have now

A wandering trader

There are all sorts of events that could be created by what we now call twitch integration and players would be free to interact with them or not. Save the NPC or kill him along with all the bandits. These things will be placed in our paths.

That's the stated plan at least. Hopefully it will come to fruition.
Well this like skyrim or stalker so it is cool. Well  i hope we will get "event POI" in terraria style too -  crashed plane , convoy , hanging fresh corpse on tree etc

But if TFP adds options those options may also not be exactly what you want.
Thats true but modders can't do everything for example -  they can't do  HD models for characters as example etc 

 
I don't think they refuted everything he said. They confirmed to him that it wasn't normal to find a T6 pickaxe on Day 1. Its true that they doubted that he was playing vanilla which isn't very nice. Better would have been to say was that it was a bug.

The game is going to be very easy for veteran players. To make it hard for veteran players they would have to make it beyond the skill of new players and right now their focus is on creating the base version of the game that is suitable and approachable for new players. That isn't to say that that they should not keep trying to work on balancing things so that it isn't too easy but I think from dev comments that a purple pickaxe on day 1 is not intended. It was a fluke and not representative of the intended design.


It could be possible, yes. I went to the wasteland on day 8, loot stage 34 (in the pine forest), and my loot stage shot up to 120-something in the wasteland biome. In one day, this is what I hauled out of it.

8Y6Mz2v.png


 
Your right, that is not normal.😆

What game are you playing, because we must be playing different games.  I am currently waiting on Day 6 to start (I stopped playing night of Day 5) and the best tools I found so far are Q1 iron tools (and 5days in at 1 hour days is 5 hours of game time).
yeah i wanna what place OP is looting that their gettting a lvl 6 steel pick O.o

Your right, that is not normal.😆

What game are you playing, because we must be playing different games.  I am currently waiting on Day 6 to start (I stopped playing night of Day 5) and the best tools I found so far are Q1 iron tools (and 5days in at 1 hour days is 5 hours of game time).
i play with loot abundance at 200% to start and im not even finding steel tools

 
yeah i wanna what place OP is looting that their gettting a lvl 6 steel pick O.o

i play with loot abundance at 200% to start and im not even finding steel tools
Loot abundance doesn't affect your loot stage, just how much loot you find.

Right now, Biomes and POIs will affect your loot stage.  OP was in the snow biome which gives a large bonus to your loot stage.  Wasteland even more.

 
The base game is really easy. But thats ok for now and even in the future I think thats fine. You can mod many parts of teh game and you can adjust the difficulty through that. They also are not done yet and done have everything in, so a full balance patch cant be done.

By day 10 with me and my partner:

We have motorcycles, bought the steel I needed since I cant make a crucible yet.

-Have 1 tier 3 rifle thats level 2 or 3

-Have various tier 2 weapons like pistol, double barrel shotgun varying in levels from 2-5

-Starting to acquire steel tools, we have a pick and a shovel so far. I had the opportunity to buy a chainsaw but didnt see the need.

-We're somewhere around gamestage 35 or so. On day 7 we were about there so might be closer to 45 or something now.

-Have found and looted a boar poi

-Have a workbench and could have a chembench but we lack the acid for it.

-Have more dukes than we know what to do with even with 3 traders. We buy all the basic pistol, shotgun, and 9.62 ammo we can find at traders.

some of this I wish was not possible yet. I think that the motorcycles really need to be moved further away, put a level requirement. I could have bought them from the trader for 28k each with my better barter. But isntead I spent 10k  on the steel and made them quickly. The traders really need balanced but I feel like they are not going to be for awhile due to other things being out of balance with some features not in fully (the bandits). 

We have not looted anything outside of the forest biome yet.

 
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I think you got very lucky. Nothing like that has ever happened to me. I don't think this is a problem because it's not happening to everybody. Or it is and it's something they don't want. On day one the trader had a pistol for sale that I spent the rest of my day doing missions for her and still didn't have enough money. Luckily she had it the next day and I bought it after a few more missions.

My luck could have been bad and it may not have been there. 

 
It could be possible, yes. I went to the wasteland on day 8, loot stage 34 (in the pine forest), and my loot stage shot up to 120-something in the wasteland biome. In one day, this is what I hauled out of it.

it was nice of you to edit your inventory....anyone can do that to make their own "point". you can pull everything out and only put what you pick back in and say blah blah blah. Everything in the picture is 100% health, which never happens unless you create from the Developer menu or buy from the trader.

There are a lot of options to make the game harder, take it off easy setting (and turn off cheats).   Just one setting will change your game "delete all on death". if its still too easy for you, and you are impatient for things to change, maybe 7dtd isnt the right game for you. 

 
it was nice of you to edit your inventory....anyone can do that to make their own "point". you can pull everything out and only put what you pick back in and say blah blah blah. Everything in the picture is 100% health, which never happens unless you create from the Developer menu or buy from the trader.

There are a lot of options to make the game harder, take it off easy setting (and turn off cheats).   Just one setting will change your game "delete all on death". if its still too easy for you, and you are impatient for things to change, maybe 7dtd isnt the right game for you. 


I repaired everything.

Here's an idea. Go into the wasteland at level 20-30 and tell me what you find.

 
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Here's the thing, I can't prove that I didn't spawn those items in. But if you go and loot the wasteland and find, say, a quality level 5 AK-47 at 20% durability, you could never prove to me that you didn't spawn it in with some bullets, shot it at the ground for a while, and pretended that you found a damaged AK. You could also make the claim that every content creator is cheating in items continuously and is simply making edits to the instances when they loot containers to make it seem like they are getting good items.

In other words, don't blindly trust anyone, but also be willing to give people the benefit of the doubt.

 
Here's the thing, I can't prove that I didn't spawn those items in.
And there's no need to - the loot looks pretty reasonable to me for the added gamestage; half of it is scrap tier, couple a tier better and then the one steel spear at 6 .. nothing exceptional on an increased loot stage. Don't let the internet under your skin, not even if it's Musk's implants ;)

And if anyone has doubts, heading over to the xml:s to check is pretty easy for anyone who owns the game.. :)

 
you guys added now the pipe wpns as well and an abundant amount of ammos that i actually have stacks of ammo that i am putting in storages.

solution isnt to just make them more rare... need to add a more challenging way to get them, adding more zombies, harder way to kill animals, could help.
in my MP game we were scrambling so hard for ammo because we were super excited to use it in the early game.  And that's how it got to be rare, because we hadn't perfected how to use those weapons effectively.

Also, are you trying to debate the fine points of weapons that aren't rare because of how easy it is to actually make them?    Ammo is super plentiful now because most of us have gotten used to the new weapons.   It's called trigger discipline.   I'm also scratching my head on why the game needs more zombies in order to make things harder when you aren't addressing the toggled difficulty system AND the fact we can mine and salvage for bullet materials.   And this is on top of the fact that you're judging this game and the developers by an alpha experimental branch, which sometimes is actually a science experiment and at the end of the day those numbers are ultimately going to change.

The Fun Pimps already knows whats up, and whats up is that we are given the tools to declare our own level of involvement, as well as difficulty.  I encourage you to understand there are nuances to this game you can manipulate on your own, without help, and without coming into the forums and talking all this WE ASKED FOR THIS nonsense.   WHO IS THIS 'WE' $H*#?  Are you talking for everyone here?

 
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