• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die

Thanks! And I perfectly understand that, because many are relying on the launcher to play their mods, especially those that aren't too into computers and just want to try out various mods with 7 days to die.
Correct. It's not about the complexity of the code, but rather about trying to enforce standards across the board to make it more consistent for the users, rather than the modders' themselves.

Most of the Launcher's users are not on the forums, nor do they even know it exists, so I have to keep that in mind. If I allow modders to come up with their own unique download methods all the time, and code for them, then that breaks any kind of standardization.

For example, if someone hosts their mod on a wonky site, such as dropbox or media fire, and it expires, then suddenly that mod is not playable in the mod launcher. It'd reflect poorly on the modder themselves, rather than the mod launcher, as other mods would continue to work. That mod would likely not get a second chance from that particular user.

Now, a modder can post a new link on the forums, apologizing for it being wonky, and that it's fixed. But 95% of the mod launcher's users will never see it, and likely won't re-try the mod.

If github goes down, then none of the mods work, and they'll reach out for support, as something is obviously very wrong. Or they'll simply re-try the next day.

 
hi, im having an issue with the starvation mod. it seems to work fine getting into the game, but once in the game its just the base game and without the mod. any idea as to what im doing wrong? thanks in advanced

 
hi, im having an issue with the starvation mod. it seems to work fine getting into the game, but once in the game its just the base game and without the mod. any idea as to what im doing wrong? thanks in advanced
Sounds like your ISP may be blocking it. Would you mind going into the View menu, then click on Log Files? That'll bring up a box to select the 7d2dlauncher.txt. Click on Upload Log file, and send me the pastebin.com link it gives you.

 
Hi, unsure if i'm in the right place but i'm hoping you can help - sorry if you've answered this a thousand times.

I want to download the launcher on my MacBook so that I don't have to manually keep downloading mods and fiddling with the files (something i'm not confident in). Is this going to be available to Mac users any time in the near or distant future?

 
Im hoping i did that right. this is the link it gave me - https://pastebin.com/S70Be2M6
You did great! that's what I needed to see:

Code:
INFO 1 _7D2DLauncher.frmMain - Could not process RSS feed: System.Net.WebException: The remote name could not be resolved: 'github.com'
  at System.Net.HttpWebRequest.GetResponse()
  at System.Xml.XmlDownloadManager.GetNonFileStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy)
  at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn)
  at System.Xml.XmlTextReaderImpl.FinishInitUriString()
  at System.Xml.XmlReaderSettings.CreateReader(String inputUri, XmlParserContext inputContext)
  at _7D2DLauncher.frmMain.UpdateRSSFeed(String strRSSFeed)
So your computer can't access the main mod repo. Do you have any firewall software that you are running?

- - - Updated - - -

Hi, unsure if i'm in the right place but i'm hoping you can help - sorry if you've answered this a thousand times.
I want to download the launcher on my MacBook so that I don't have to manually keep downloading mods and fiddling with the files (something i'm not confident in). Is this going to be available to Mac users any time in the near or distant future?
I'm not really sure if I'd be able to pull mac (or linux support into the launcher). All assumptions about pathing, permissions, and mod locations are somewhat different between the platforms.

 
Initialize engine version: 5.3.6p8 (c04dd374db98)GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 9.0c [aticfx64.dll 23.20.15007.1005]

Renderer: AMD Radeon R7 370 Series

Vendor: ATI

VRAM: 4076 MB (via DXGI)

Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1

Begin MonoManager ReloadAssembly

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)

Loading C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain

- Completed reload, in 0.135 seconds

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\System.dll (this message is harmless)

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)

Platform assembly: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)

<RI> Initializing input.

<RI> Input initialized.

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
this is the game log I think.

 
Thank you. I see the error in that log. It'd help if next time you would use a pastebin.com to post log file contents. The two sites you have used already looks pretty sketchy :)

There is still some confusion, so let's see if we can clear that up first. The logs you have generously shared have two different paths.

Through the Mod Launcher:

INFO 1 _7D2DLauncher.frmMain - launching: C:\7D2D\True_Survival\True_Survival_A16.2\7DaysToDie.exe

And your output_log.txt is showing your actual steam folder.

If you are using the Mod Launcher, I'd suggest trying to start the game again through it. If it fails again, go to into View menu, then click on Log FIles. From there, select output_log.txt, and click on Upload Log file.

It may take a few minutes for the game to load, which is true for all SDX mods, since they load up so many extra files.

 
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