No change when ssl was checked and nothing with direct download.If you have it checked, does it to do the same?
If you click on Direct Download, does it work then?
No change when ssl was checked and nothing with direct download.If you have it checked, does it to do the same?
If you click on Direct Download, does it work then?
Have you tried 2.1.11? I added in some extra debug information in the log file that might be helpful.Getting the exact error WhiteKnight717 did with the value of '0' not valid for SelectedIndex. I have uninstalled/reinstalled and cleaned/deleted, then restarted again with no luck. I also have an old installer for version 2.1.4, which works flawlessly but as soon as I try to update to any new version I get the selectedindex error. Following any of the above given solutions has been a dead end for me, and nothing has worked.
So much for the debug code getting put in. Can you close the mod launcher, than delete the database file? Then try to restart it?I did indeed, just before posting. Tell me what you need and I'll post it here.I'm guessing this:
INFO 1 _7D2DLauncher.frmMain - ==================================================
INFO 1 _7D2DLauncher.frmMain - New Start - 11/26/2019 10:00:54 AM
INFO 1 _7D2DLauncher.frmMain - ==================================================
INFO 1 _7D2DLauncher.frmMain - Checking Steam Path: c:\steam\steamapps\common\7 Days To Die\
INFO 1 _7D2DLauncher.frmMain - Reading c:/steam\Config\config.vdf file for alternate Steam files
INFO 1 _7D2DLauncher.frmMain - Checking Steam Path: D:\\SteamApps\steamapps\common\7 Days To Die\
INFO 1 _7D2DLauncher.frmMain - Setting up Default View
INFO 1 _7D2DLauncher.frmMain - Error reading from Default List: code = Corrupt (11), message = System.Data.SQLite.SQLiteException (0x800007EF): database disk image is malformed
database disk image is malformed
at System.Data.SQLite.SQLite3.Prepare(SQLiteConnection cnn, String strSql, SQLiteStatement previous, UInt32 timeoutMS, String& strRemain)
at System.Data.SQLite.SQLiteCommand.BuildNextCommand()
at System.Data.SQLite.SQLiteDataReader.NextResult()
at System.Data.SQLite.SQLiteDataReader..ctor(SQLiteCommand cmd, CommandBehavior behave)
at System.Data.SQLite.SQLiteCommand.ExecuteReader(CommandBehavior behavior)
at System.Data.Common.DbDataAdapter.FillInternal(DataSet dataset, DataTable[] datatables, Int32 startRecord, Int32 maxRecords, String srcTable, IDbCommand command, CommandBehavior behavior)
at System.Data.Common.DbDataAdapter.Fill(DataTable[] dataTables, Int32 startRecord, Int32 maxRecords, IDbCommand command, CommandBehavior behavior)
at System.Data.Common.DbDataAdapter.Fill(DataTable dataTable)
at _7D2DLauncher.sqllite.ExecuteQuery(String strQuery, String myDatabase) in C:\Users\jkilpatrick\Documents\GitHub\7D2DModLauncher\7D2DLauncher\7D2DLauncher\sqllite.cs:line 116
at _7D2DLauncher.frmMain.LoadAlphaList() in C:\Users\jkilpatrick\Documents\GitHub\7D2DModLauncher\7D2DLauncher\7D2DLauncher\7D2DLauncher.cs:line 4087
INFO 1 _7D2DLauncher.frmMain - AutoUpdater
INFO 1 _7D2DLauncher.frmMain - AutoUpdaterDotNET.UpdateInfoEventArgs
INFO 1 _7D2DLauncher.frmMain - Is Network deployed? False
INFO 1 _7D2DLauncher.frmMain - Current Mod Launcher Version: 2.1.11.18126
INFO 1 _7D2DLauncher.frmMain -
final edit note: the sqlite file is 1908k and ive tried directly replacing it, made no difference
The database file is called ModLauncher.sqlite. That is not being downloaded at all?I did so, It never makes it to the point of downloading the file, although it does recreate the ModLauncher.txt
It should be placing the database in your %TMP%.Correct, although I can grab the link you posted for white and download it and install it manually, it still doesnt work, almost like its looking in the wrongplace, or at the wrong file.Also checked the registry entries which just shows AutoUpdater and an entry for ProgramMenuFolder
Originally I was placing it under APPDATA, but then moved to TMP because of some issues people were having. Neither seems ideal. Maybe the launcher needs to play it in its own folder.1. Very first thing I did was to disable AV, its not getting into tmp at all. 2. Checked for existing file in temp, thinking it was locked, ModLauncher.sqlite was not in the temp directory.
3. So I ran your installer in a sandbox, install worked and files were found in the temp dir.
4. Wiped out the temp folder completely, then I copied the file across from the sandbox and poof, worked.
5. Finally did an uninstall/reinstall, now its working normally.
As far as I can tell there is an issue(maybe a rare one or something funny going on) with it being in the temp folder; not that, that statement, is very helpful. MS might be doing something fudgey.
Ohh, and thanks for the help!
I haven't looked at the patcher code in a long time. I'll take a look today at it.Aloha! so i tried the patcher under view, and its giving me exceptions when i attempt to select my game folderand it throws this message https://paste.ee/p/l8qkd am i doing something wrong?
cools, i was gonna try it cause the zombie texture mod https://7daystodie.com/forums/showthread.php?71651-Zombie-Texture-Replacement updated to a18.1 and it says use modlauncherI haven't looked at the patcher code in a long time. I'll take a look today at it.
Through the Manage Modlets feature of the Mod Launcher, you can download that modlet. Then, going into the Mods folder where it installed, copy and upload to your dedicated server.Hi, I want to Install the optional SMXhudTHB to my dedicated Server, but don't know how. Sirillion recommend to do so with the Mod launcher. Thanks in advance.