sphereii
Well-known member
Correct, with Direct Download checked, and Refresh Mods Automatically unchecked, there will be no additional downloads. When you hit Play, it copies the mod from TempMods to the game folder and starts.I guess I am not understanding. Once the files from github have downloaded (after it takes 4+ hours because of the bottleneck speed), I uncheck "refresh mods automatically" and "direct download" and I do not click Pre-Sync Mod after the initial download since the github cloning doesn't work and it takes forever and a half to download using direct download. Once I click play mod all it should be doing is copying folders within the windows directory and I have a SSD so the copy process should be very quick. There shouldn't be any downloading from github once I hit play mod. Or is there? When I click the play mod button all I see are things like "Copying folder \TempMods\Mods ...Copying is done." Which doesn't indicate downloading of any kind. And yes I do have AVAST set to exclude the 7D2D folder. But during the entire testing I've always had AVAST disabled to rule out the antivirus. It just feels like something is slowing the loading process down. It's like I am running some old intel celeron processor from the 90's. Its just dirt slow. Yet the official game loads up in 5 seconds.
Now, if when I click on the play mod button there is in fact files being downloaded from github going on in the background then that would make sense because there seems to be a major bottleneck somewhere. However, I am testing it on a Windows 10 computer and it loads up in 30 seconds and both computers are using the same ISP so I believe that rules that out.
Another thing I have noticed is that when I download the zip file from github manually using FireFox, I see speeds of 2mbps and higher which would take roughly 5 minutes to download the file. When using your launcher, I've seen it take 4 hours and I cannot see any progress window or speed measurements provided by your launcher when downloading the zip file so I don't have any way to measure its speed except based on time. Is there a way to see the download speed 7D2D is downloading at?
If your copy from TempMods to the game folder is still slow, something obviously slowing it down. The Launcher uses standard copy API in windows to copy. My guess is that Avast still has its fingers in it, or something else is reading the files, slowing it down.
Starvation includes DLLs as part of the mod, and a lot of anti-virus and spyware tools are rightfully suspicious of these types of files.
The Launcher's Direct Download uses a standard https request to download the zip file. My guess is that whatever is slowing down your copy, is also slowing down the download too, by inspecting all the bytes.
Any other security systems in place, or special overlays you use?