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The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die

Oh, I'm so sorry. I completely missed this one.
have you confirmed you have this version of .NET? https://www.microsoft.com/en-ca/download/details.aspx?id=49981
Thank you for your reply sepherii! Yes I made sure I had .NET version 4.6.1. When I attempt to install it I get a message stating ".NET Framework 4.6.1 has been installed." So I thought maybe my .NET was corrupted since I was still receiving the download error message so I completely uninstalled .NET 4.7.1 (shown in Programs and Features), rebooted, reinstalled 4.7.1 AND 4.6.1, rebooted and still I receive the error message.

What is weird is I can select "direct download" and that works but I guess cloning doesn't. It downloads the complete .zip for the 7D2D Starvation mod (around 700mb) and upon launching the game gets stuck at "loading main menu..." which may be more specific to the mod and thus I will contact that dev if you don't have any advice on that. But I am first trying to solve the download problem.

Here are the logs https://pastebin.com/6ehYFE4J

Thank you!

 
Thank you for your reply sepherii! Yes I made sure I had .NET version 4.6.1. When I attempt to install it I get a message stating ".NET Framework 4.6.1 has been installed." So I thought maybe my .NET was corrupted since I was still receiving the download error message so I completely uninstalled .NET 4.7.1 (shown in Programs and Features), rebooted, reinstalled 4.7.1 AND 4.6.1, rebooted and still I receive the error message.
What is weird is I can select "direct download" and that works but I guess cloning doesn't. It downloads the complete .zip for the 7D2D Starvation mod (around 700mb) and upon launching the game gets stuck at "loading main menu..." which may be more specific to the mod and thus I will contact that dev if you don't have any advice on that. But I am first trying to solve the download problem.

Here are the logs https://pastebin.com/6ehYFE4J

Thank you!
The Windows 7 and GitHub issue is really strange, and some people are still having issues regardless of our attempts to fix it. I found a new library that might fix it for sure.

The Direct Download uses a different protocol, and thus usually works.

If you are stuck on the loading main menu, then I'd check to make sure you have Enable EAC disabled.

If it's disabled, then would you mind posting the output_log.txt? It's accessible via the View menu, then Log Files, and select output_log.txt from the drop down.

 
The Windows 7 and GitHub issue is really strange, and some people are still having issues regardless of our attempts to fix it. I found a new library that might fix it for sure.
The Direct Download uses a different protocol, and thus usually works.

If you are stuck on the loading main menu, then I'd check to make sure you have Enable EAC disabled.

If it's disabled, then would you mind posting the output_log.txt? It's accessible via the View menu, then Log Files, and select output_log.txt from the drop down.
Yes, EAC is not checked meaning it is disabled. I read over the log and saw something interesting...https://pastebin.com/EmGHJFpj

2018-03-25T15:20:40 5.871 INF Loading main sceneThe file 'C:/7D2D/StarvationMod/StarvationMod16/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!

[Position out of bounds!]
So I deleted the level1 file and reloaded the game. Now, it is still stuck at "loading main menu" but it no longer shows "not responding" it just sits there trying to load the main menu. So that is something different. Here is the new log after removing that level1 file...

https://pastebin.com/xcXddp71

 
The Windows 7 and GitHub issue is really strange, and some people are still having issues regardless of our attempts to fix it. I found a new library that might fix it for sure.
The Direct Download uses a different protocol, and thus usually works.

If you are stuck on the loading main menu, then I'd check to make sure you have Enable EAC disabled.

If it's disabled, then would you mind posting the output_log.txt? It's accessible via the View menu, then Log Files, and select output_log.txt from the drop down.

The Windows 7 and GitHub issue is really strange, and some people are still having issues regardless of our attempts to fix it. I found a new library that might fix it for sure.
The Direct Download uses a different protocol, and thus usually works.

If you are stuck on the loading main menu, then I'd check to make sure you have Enable EAC disabled.

If it's disabled, then would you mind posting the output_log.txt? It's accessible via the View menu, then Log Files, and select output_log.txt from the drop down.
Yes, EAC is not checked meaning it is disabled. I read over the log and saw something interesting...https://pastebin.com/EmGHJFpj

2018-03-25T15:20:40 5.871 INF Loading main sceneThe file 'C:/7D2D/StarvationMod/StarvationMod16/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!

[Position out of bounds!]
So I deleted the level1 file and reloaded the game. Now, it is still stuck at "loading main menu" but it no longer shows "not responding" it just sits there trying to load the main menu. So that is something different. Here is the new log after removing that level1 file...

https://pastebin.com/xcXddp71

 
Yes, EAC is not checked meaning it is disabled. I read over the log and saw something interesting...https://pastebin.com/EmGHJFpj


So I deleted the level1 file and reloaded the game. Now, it is still stuck at "loading main menu" but it no longer shows "not responding" it just sits there trying to load the main menu. So that is something different. Here is the new log after removing that level1 file...

https://pastebin.com/xcXddp71
The level1 error is just a false positive. All SDX mods have that, and its not a critical issue.

The first log you posted wasn't completed. Is it possible it's taking a lot longer than expected? How long have you waited?

 
The level1 error is just a false positive. All SDX mods have that, and its not a critical issue.
The first log you posted wasn't completed. Is it possible it's taking a lot longer than expected? How long have you waited?
I've waited up to 15 minutes before and nothing happens but the log I sent I only waited about a minute before I force closed it. And when I load 7D2D without the mod, using steam, the main menu loads within 10 seconds. I am re-downloading the mod using the direct download option and will try it again. This time I'll wait another 15 minutes and then read the log. Maybe it'll provide more information. I've already completely removed the game, re-downloaded from steam, copied the game data over using your launcher and re-downloaded the mod about 3 times now while troubleshooting making sure the original 7D2D game was completely deleted in case something was causing a conflict but I don't think that helped any. I'll get you another log here in a bit. Thanks for your speedy responses.

 
I've waited up to 15 minutes before and nothing happens but the log I sent I only waited about a minute before I force closed it. And when I load 7D2D without the mod, using steam, the main menu loads within 10 seconds. I am re-downloading the mod using the direct download option and will try it again. This time I'll wait another 15 minutes and then read the log. Maybe it'll provide more information. I've already completely removed the game, re-downloaded from steam, copied the game data over using your launcher and re-downloaded the mod about 3 times now while troubleshooting making sure the original 7D2D game was completely deleted in case something was causing a conflict but I don't think that helped any. I'll get you another log here in a bit. Thanks for your speedy responses.
No worries. Hopefully we can get you up and running.

Starvation does take a lot longer to load than vanilla, but I would think 15 minutes would have been enough. However, if you have a slow hard drive, slow CPU, etc, it'll all factor in loading it up.

 
The level1 error is just a false positive. All SDX mods have that, and its not a critical issue.
The first log you posted wasn't completed. Is it possible it's taking a lot longer than expected? How long have you waited?
Alright. Got a new log with some good info for you I hope. https://pastebin.com/sRjErkqd I waited about 10 minutes which I would think would be plenty of time for everything to load.

 
Alright. Got a new log with some good info for you I hope. https://pastebin.com/sRjErkqd I waited about 10 minutes which I would think would be plenty of time for everything to load.
It is good information, but the mod hasn't really loaded. Did you by any chance alt-tab?

HandleD3DDeviceLost

HandleD3DDeviceLost: still lost

Skipped rendering frame because GfxDevice is in invalid state (device lost)

that usually shows that the video driver was unstable.

 
It is good information, but the mod hasn't really loaded. Did you by any chance alt-tab?
HandleD3DDeviceLost

HandleD3DDeviceLost: still lost

Skipped rendering frame because GfxDevice is in invalid state (device lost)

that usually shows that the video driver was unstable.
That must of been me alt tabbing out of the game to force close it. I launched the game, walked away for about 10 minutes, came back and saw it was still stuck on loading main menu. So I alt tabbed out and force closed the game. Then fetched the log. Should I have waited longer? Is 10 minutes not sufficient time to load the game when I can load the official game in 10 seconds?

 
That must of been me alt tabbing out of the game to force close it. I launched the game, walked away for about 10 minutes, came back and saw it was still stuck on loading main menu. So I alt tabbed out and force closed the game. Then fetched the log. Should I have waited longer? Is 10 minutes not sufficient time to load the game when I can load the official game in 10 seconds?
After deleting that level1 file, did you delete the mod, and re-install fresh? That could be your current issue.

 
After deleting that level1 file, did you delete the mod, and re-install fresh? That could be your current issue.
I will re-download the mod and report my findings. For some reason it takes almost an hour to download a 700mbs file from github when I have a 75mbps speed so it must be a github bottleneck.

 
I will re-download the mod and report my findings. For some reason it takes almost an hour to download a 700mbs file from github when I have a 75mbps speed so it must be a github bottleneck.
Some ISPs seem to be filtering, or slowing down, traffic from github, or somewhere along the pipe.

 
Some ISPs seem to be filtering, or slowing down, traffic from github, or somewhere along the pipe.
Finally downloaded after 4 hours. Ya there is something wrong with bandwidth allocation somewhere down the pipeline. Anyways, same thing is happening. Gets stuck at loading main menu. Here is the log. https://pastebin.com/BZiMkqV8

I have access to another computer that has Windows 10 on it. Everything went perfectly and had no download error problems. Game launched to menu after 30 seconds (its a slower computer) and loaded up the map. Saw the new HUD and a Rhino running around. Definitely working but on an entirely different computer and OS. Something tells me that there is either something causing issues with your mod that is on my computer, or possibly there is a Windows 7 compatibility issue with the mod or something else I am not thinking of. Any other ideas?

 
Check every other page or so in the last 10 pages, there's something special about Win7 you gotta do, but I can't recall what.

 
Check every other page or so in the last 10 pages, there's something special about Win7 you gotta do, but I can't recall what.
Guppycur, are you referring to the registry protocol modification to change from TLS 1.0 to 1.1 + 1.2? If so that is mentioned on the installation page as well as on the 7D2D Mod Launcher as well as the .NET 4.6.1 installation. If you are not referring to those two then I am interested. However, a bit more information would be helpful.

sphereii, I copied the working 7D2D folder from Windows 10 to my Windows 7 and still same problem. It is looking more and more like this modding doesn't like Windows 7 for whatever reason.

 
Sorry, my memory is too horrible to answer the question but yeh, those are what I am likely referring to. Sphereii is an early rising canuk, so will probably be up around 6am cst to answer your question.

 
Finally downloaded after 4 hours. Ya there is something wrong with bandwidth allocation somewhere down the pipeline. Anyways, same thing is happening. Gets stuck at loading main menu. Here is the log. https://pastebin.com/BZiMkqV8
I have access to another computer that has Windows 10 on it. Everything went perfectly and had no download error problems. Game launched to menu after 30 seconds (its a slower computer) and loaded up the map. Saw the new HUD and a Rhino running around. Definitely working but on an entirely different computer and OS. Something tells me that there is either something causing issues with your mod that is on my computer, or possibly there is a Windows 7 compatibility issue with the mod or something else I am not thinking of. Any other ideas?
Sphereii,

So I waited for about 10-20 minutes for the game to load after copying the Windows 10 computer's 7D2D modded folder to my Windows 7 computer and FINALLY the game loaded. Here is the log. https://pastebin.com/WbczQVKC

What I noticed is that I checked on the log every couple minutes and I believe for the entire time until the game loaded past the loading main menu screen, that the log showed it being stuck on the following...

SDX: Loading bundle... C:\7D2D\StarvationMod\StarvationMod16\/Mods/SDX/Resources\fisherman.unity3d
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
For some reason it got stuck on that line of code for the longest time. I also noticed while the game sat there trying to load that I couldn't open up my volume mixer under the speaker icon (because I was trying to mute the 7D2D sound while I watched a movie on my computer) and it wouldn't load. As soon as the game loaded to the main menu the volume mixer popped up. Not sure if that is related. It could be because the game was stuck for the longest time the volume mixer was having a problem loading. So I have tried again loading the game and again it takes 10 or so minutes to load to the main menu. What in the world is hanging the game from loading like it should?

UPDATE:

I was mistaken. It seems every couple minutes it is loading a new SDX. For example militaryGuy.unity3d. But it is taking a very long time to go through each file. What would cause this?

 
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Sphereii,
So I waited for about 10-20 minutes for the game to load after copying the Windows 10 computer's 7D2D modded folder to my Windows 7 computer and FINALLY the game loaded. Here is the log. https://pastebin.com/WbczQVKC

What I noticed is that I checked on the log every couple minutes and I believe for the entire time until the game loaded past the loading main menu screen, that the log showed it being stuck on the following...

For some reason it got stuck on that line of code for the longest time. I also noticed while the game sat there trying to load that I couldn't open up my volume mixer under the speaker icon (because I was trying to mute the 7D2D sound while I watched a movie on my computer) and it wouldn't load. As soon as the game loaded to the main menu the volume mixer popped up. Not sure if that is related. It could be because the game was stuck for the longest time the volume mixer was having a problem loading. So I have tried again loading the game and again it takes 10 or so minutes to load to the main menu. What in the world is hanging the game from loading like it should?

UPDATE:

I was mistaken. It seems every couple minutes it is loading a new SDX. For example militaryGuy.unity3d. But it is taking a very long time to go through each file. What would cause this?
Windows 7 does have issues with github, as previously mentioned. I'm looking for potential solutions.

If you are running an anti-virus or anti-spyware software, consider adding an exception to the mod launcher's folder (C:\7D2D) by default.

 
Windows 7 does have issues with github, as previously mentioned. I'm looking for potential solutions.
If you are running an anti-virus or anti-spyware software, consider adding an exception to the mod launcher's folder (C:\7D2D) by default.
I guess I am not understanding. Once the files from github have downloaded (after it takes 4+ hours because of the bottleneck speed), I uncheck "refresh mods automatically" and "direct download" and I do not click Pre-Sync Mod after the initial download since the github cloning doesn't work and it takes forever and a half to download using direct download. Once I click play mod all it should be doing is copying folders within the windows directory and I have a SSD so the copy process should be very quick. There shouldn't be any downloading from github once I hit play mod. Or is there? When I click the play mod button all I see are things like "Copying folder \TempMods\Mods ...Copying is done." Which doesn't indicate downloading of any kind. And yes I do have AVAST set to exclude the 7D2D folder. But during the entire testing I've always had AVAST disabled to rule out the antivirus. It just feels like something is slowing the loading process down. It's like I am running some old intel celeron processor from the 90's. Its just dirt slow. Yet the official game loads up in 5 seconds.

Now, if when I click on the play mod button there is in fact files being downloaded from github going on in the background then that would make sense because there seems to be a major bottleneck somewhere. However, I am testing it on a Windows 10 computer and it loads up in 30 seconds and both computers are using the same ISP so I believe that rules that out.

Another thing I have noticed is that when I download the zip file from github manually using FireFox, I see speeds of 2mbps and higher which would take roughly 5 minutes to download the file. When using your launcher, I've seen it take 4 hours and I cannot see any progress window or speed measurements provided by your launcher when downloading the zip file so I don't have any way to measure its speed except based on time. Is there a way to see the download speed 7D2D is downloading at?

 
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