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The 7D2D Mod Launcher - A Mod Launcher for 7 Days to Die

<---log file from Launcher
sorry kind long file don't know how to clear it
For a download link, try this:

Go to Github, click on Download. This will open up a small drop down that says "Clone" and "Download As Zip". Right click on Download As Zip, and Copy URL. That should give you a path like <your github>/master.zip

Try to use that as your download link.

 
noticed this in the log not sure if it is relevent or not

INFO 3 _7D2DLauncher.frmMain - Attempting to download: https://github.com/MadMan2415/MCS_Rebirth.git

INFO 3 _7D2DLauncher.frmMain - Preparing to download: https://github.com/MadMan2415/MCS_Rebirth.git

INFO 3 _7D2DLauncher.frmMain - https://github.com/MadMan2415/MCS_Rebirth.git not direct link.

INFO 3 _7D2DLauncher.frmMain - Allowing Redirect...

INFO 1 _7D2DLauncher.frmMain - Waiting for Background Process to complete: Refreshing Mods for MCS_Rebirth with SMX

INFO 3 _7D2DLauncher.frmMain - Found real download link: https://github.com/MadMan2415/MCS_Rebirth

 
Woo Hoo and we have sucess lol thank you

quick question the link shouldn't change now so it should remain valid correct?

now if I could only get rid of the DirectoryNotFoundException:Could not find Part of the path ...\data\uma textures\TraderCaitlin_0_d.png Error I would be happy today lol

 
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Woo Hoo and we have sucess lol thank you
quick question the link shouldn't change now so it should remain valid correct?
Right, the link will be valid. It will re-package the zip file each time a request is made against the repos, so it'll always be up to date.

If you have a larger mod, you can add <DownloadMode>Clone</DownloadMode>, and it will trigger mod launcher to use Git's clone feature.

 
where would I add that?
If you are using My Mods, that option isn't available. But if you wrote a launcher config XML, you'd add it in there.

Code:
<?xml version="1.0" encoding="UTF-8"?>
<Servers>
  <ServerGroup Name="## TOP LEVEL NAME##" Logo="" Description="">
     <Server Name="## MOD NAME##" Logo="">
        <Description>Describe the mod here!
 </Description>
        <DownloadMode>Clone</DownloadMode>
 <Version>Latest</Version>
        <ReleaseNotes>## FORUM LINK ##</ReleaseNotes>
        <Downloads>
           <Download>## FILE LINK##</Download>
        </Downloads>
     </Server>
  </ServerGroup>
</Servers>
 
ah ok so that is something I would do after releasing my mod to the public and not in the testing phase
Correct. But you can write a Config, and host it online somewhere, like in your GitHub. From there, view the FIle, and click on Raw to see the full text file in your browser. Then copy and paste that URL into the Launcher's "Open URL", and it'll load up for you, and your testers.

In the future, when you are ready, you can just give me a link to your Config file, and I'll be able to add it in to the default.

 
The starvation mod doesnt seem to launch the 7d2d client...it attempts to, but does not get to the funpimps flashscreen. Am i the only one having this problem?

 
The starvation mod doesnt seem to launch the 7d2d client...it attempts to, but does not get to the funpimps flashscreen. Am i the only one having this problem?
Do you have EAC disabled in the Mod Launcher? Which version of Windows are you running?

 
I have EAC enabled, and running windows 10. Havent had issues with other mods, but just thought I'd try this out today, and am met with a black screen, which I have to ctrl-alt-del to get out of.

And i just successfully launched the WotW 5.2 mod with same settings.

 
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I have EAC enabled, and running windows 10. Havent had issues with other mods, but just thought I'd try this out today, and am met with a black screen, which I have to ctrl-alt-del to get out of.
And i just successfully launched the WotW 5.2 mod with same settings.
You will need EAC disabled for Starvation, and any other mod that is labeled as a BBM (Bigger Backpack Mod ).

 
Out-of-date Compo Pack with Valmod + Compo Pack

Greetings!

Today I went in and noticed that the launcher, for Valmod Overhaul Compo pack is still downloading CompoPack 25, from this link here:

https://dl.dropboxusercontent.com/s/mdbvecz5tdkptbq/COMPOPACK_25%28for_alpha16experimental%29.zip?dl=0

I looked around and found a mention for Craftworx back at the beginning of December for the same thing, and it looks like the Launcher is still downloading Compo 25 for that one as well. From the Compo thread, the correct link should be this one:

https://dl.dropboxusercontent.com/s/hlsy8zor7lxydo0/COMPOPACK_29%28for_alpha16.3%29.zip?dl=0

Is there any way to get this updated? It's not actually causing me any problems that I can tell, but I'm hesitant to continue using it with a pack that's four generations out of date.

Thanks for the great launcher; makes using alternate setups so much easier!

 
Greetings!
Today I went in and noticed that the launcher, for Valmod Overhaul Compo pack is still downloading CompoPack 25, from this link here:

https://dl.dropboxusercontent.com/s/mdbvecz5tdkptbq/COMPOPACK_25%28for_alpha16experimental%29.zip?dl=0

I looked around and found a mention for Craftworx back at the beginning of December for the same thing, and it looks like the Launcher is still downloading Compo 25 for that one as well. From the Compo thread, the correct link should be this one:

https://dl.dropboxusercontent.com/s/hlsy8zor7lxydo0/COMPOPACK_29%28for_alpha16.3%29.zip?dl=0

Is there any way to get this updated? It's not actually causing me any problems that I can tell, but I'm hesitant to continue using it with a pack that's four generations out of date.

Thanks for the great launcher; makes using alternate setups so much easier!
Thank you for letting me know. I fixed the link. Restart the mod launcher, and you should be able to see it :)

 
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