PC Thank you TFP Developers and Staff

It really should go without saying what a stellar job you all have done with this game.

I'm nearing my 1,000th hour of gameplay and you guys still manage to impress.

I too had much to say about the A17 update, but after playing it thouroughly, I understand how the system is so much better now.

I had many complaints about my rotten luck compared to that of my brother. (He managed to scoop up about 5 loot bags in his first 50 kills, when I hadn't see more than 3 after 500 or so.)

But when you're not constantly focused on looting every single zombie you down, it is a much better experience.

Anyway, I wanted to create a thread offering great praise for your good work in hopes that some light shines through the complaints.

A special shoutout to the environmental designers. Really you guys are fantastic, I've never seen a game when the devs can take a small suburban home and turn it into a 5-10 minute mini dungeon and make such effective use of space, secrets, and surprises. Then turn around and build a huge factory that takes hours to clear. Really top notch stuff.

 
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-Morloc

 
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