Thought I'd post a link to the getting started guide here. There are a couple of little things worth knowing before running teragon and I've explained as best I can in the video. There are more tutorials on the way.
Could it be that it is actually hanging at the command following that? A common CTD is during Create Preview where the preview calls on a file that has been turned off or not yet created. Have a look at the files referenced in Create Preview and check if there is anything that shouldn't be there.Teragon hangs at "Create Region POIs" I have not changed the spawn limit and still set at 60. Any help with this would be great.
Thanks for the answer Tallman Brad and I have to say sorry but I'm dumb when it comes to programs. I need step by step instructions or I don't know how to get stuff installed and working.Could it be that it is actually hanging at the command following that? A common CTD is during Create Preview where the preview calls on a file that has been turned off or not yet created. Have a look at the files referenced in Create Preview and check if there is anything that shouldn't be there.
Spawn points, regional biomes, roads etc.
You can always remove everything except heightmap, biomes and POIs to get a feel for your map before committing to roads.
If it is the preview that's causing the crash of course.
Next potential problem is that you're making a modded map and the wilderness pois are stored in a separate folder to the city POIs that isn't listed in the Add Source options.
I hope some of this helps in some way.
An update to wilderness POIs spawning is in progress, according to Pille in his discord channel. But who knows what other priorities there are.l that might b addressed first.
I figured it out. In the Teragon output folders is a mods folder with all the POI's that Teragon uses. That folder needs to be placed into your mods folder for them to work right. Hope this helps anyone else who comes across this.Is there a tut about adding a Teragon created map to a Linux Dedicated Server? I tried adding my created map (/home/*USER*/7dtd_server/Data/Worlds, and /home/*USER*/7dtd_server/saves) but the log is showing a ton of errors.
Sample:
2023-04-05T06:42:42 53.662 ERR Prefab loading failed. Prefab 'bridge_end' does not exist!
2023-04-05T06:42:42 53.662 WRN Could not load prefab 'bridge_end'. Skipping it
2023-04-05T06:42:42 53.663 ERR Prefab loading failed. Prefab 'bridge_end' does not exist!
2023-04-05T06:42:42 53.663 WRN Could not load prefab 'bridge_end'. Skipping it
2023-04-05T06:42:42 53.663 ERR Prefab loading failed. Prefab 'bridge_middle' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_middle'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_middle' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_middle'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_middle' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_middle'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
2023-04-05T06:42:42 53.664 ERR Prefab loading failed. Prefab 'bridge_pillar' does not exist!
2023-04-05T06:42:42 53.664 WRN Could not load prefab 'bridge_pillar'. Skipping it
I did note that there is a mod folder with the Teragon POIs in my %appdata% on my system, but I'm unsure of where I need to place that folder on the server. Any advice, or a tut would be greatly appreciated.
My apologies if I posted this in the wrong section, but as I'm looking for a tut, I figured this would be the best place to ask. Thanks.
LS77
The mask is simply white and black image the same size as the map, where white is where towns can be placed. You can find this info and more in the "online documentation" listed in the Help Center tab in Teragon. It is a Google Doc that I update when there's additional things to add.Hey Tallman Brad, Pille
I terraform a lot. I've hand painted, used gw::terranoise, photoshop, nitrogen, kinggen, teragon and honorable mention
7DTD version A17.4 . Teragon has a steep learning curve in the beginning. Only because of no popup hints, but these
Tuts have been invaluable to me.
My question is what is the format of the city mask? Is it grayscale, if so what shades are used, or colored png?
The things i like most about teragon are the city tiling, the import of my custom heightmap, and the biome import.
Im trying to get the mask set up because im making a hybrid, tera king nitro 7dtd.
Thanks in advance
4Sheetz
No problem. I hope you find it helpful.Thank You Riamus
I thought the local pdf doc was the only one for now. I've always used it offline, so I didn't see there was online doc.
Going there now.
I will post my map mod for 20 as soon as it's correct. Then on to 21.
Thanks again