I completely agree to the thread starter.
While accepting opposite opinions, my opinion simply goes strictly along the lines that the thread starter and some supporters outlined here.
And they did a good job in that: They systematically assembled all the aspects that drove me to write my own versions of "Localization.txt", and they perfectly listed all the aspects that i changed that texts to.
The problem possibly is the difference in personality that the funpimps and a certain bunch of players express.
For me, for example, systematicality, predictability, structuredness, intuition is crucial for having fun. I am a programmer and a perfectionist. All things that go against that principles lower my fun. The same seems to count for the thread starter. And the same seems to count for at least part of the people who try to become used to the game.
For the funpimps, at least parts of said principles are not so relevant. They prefer hilarity, fantasy, mystic in their expressions of descriptions.
For me, that difference is not an unscalable obstacle: If i want the babble of the funpimps, i move my "localization.txt" to a backup place. When i want to have a clear, systematic, structured, intuitively comprehensible GUI, i put my own "localization.txt" back in place. At least THAT was done well by the funpimps, that players have the possibility to adapt their gaming environment to their liking.
Maybe, in the long run, the modding community could provide an alternative "localization.txt" with all supported languages in the most wanted expression colors...