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TacticalAction by IvanDX updated to 19.2

Hi! I love this mod!Theres a bug, weapons shots doesnt detected by zombies when you are in stealth stance
Thanks for letting me know. Unfortunately, I have no idea how to fix that. I could do some digging though and get back to you.

 
I updated the mod to 19.2.  The only thing that it needs is some localization fixes.  Anyone know how to do that without editing the Localization files directly?

 
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What exactly is the issue with it? And why can't you edit the localization file?
I can edit it, I just don't want to do it directly.  I think there's a way to append the data to it, rather than edit it directly, making it more compatible with other mods.

 
A localization.txt file in a mod is combined with the vanilla one when the game runs. So it won't have any issues with other mods as long as there aren't any entries with the same name. Which is unlikely. And may not even cause issues anyway.

 
A localization.txt file in a mod is combined with the vanilla one when the game runs. So it won't have any issues with other mods as long as there aren't any entries with the same name. Which is unlikely. And may not even cause issues anyway.
So do I put the localization text in the mods folder, or do I throw it under... somewhere else?

 
Goes in the Config folder with the xml files. You can look at my mods to see how it is set up and all. Just need to make a header at the top of it and keep it consistent.

 
What programs are used to edit the 7day models and assets?  I want to fix that glitch I get when the weapons are stuck in an animation after the animation is interrupted by the player switching items.  And maybe create some weapons of my own one day.

 
Animation stuff will need to be handled in Unity. There's so old tutorials from Pacco that cover the basics.

 
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