Difficulty is set to standard.
[edit] Its set to warrior, 8 enemies/horde.
I'm considering doing an Insane difficulty 7th day horde also no base, other suggestions would be neat if anyone has any input.
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I'll see what I can do, usually the gamma is up because I don't enjoy straining my eyes and playing multiplayer frequently means everyone has gamma up.Lets see one without cheaty gamma.
Your good man. Having the gamma up like that is good for making videos.I'll see what I can do, usually the gamma is up because I don't enjoy straining my eyes and playing multiplayer frequently means everyone has gamma up.
(I actually used to always play with default settings,but after I kept getting sniped at by a player using max gamma I turned mine up and kept it there since so I can actually have a chance at fighting back) that was back in alpha 14 or 15 I think.
Yeah why don’t YOU post a vid of YOU doing that. lmaoLets see one without cheaty gamma.
I outran a lot of them I think, I was perplexed myself at the lack of horde, which is why I'm going to do a 7th horde single player on insane difficulty.There was clearly something bugged here, there were no more than 2 or 3 zombies on you at a time and that's when you weren't sorting inventory lol.
Never seen a horde like that, mine look completely different. I do however farm for xp so I might be getting the result of a higher game stage.
I don't think this can be used as "normal" but respect for doing it either way.
Blood moon spawns don't de-spawn when you travel out of their range, at least in SP.There was clearly something bugged here, there were no more than 2 or 3 zombies on you at a time and that's when you weren't sorting inventory lol.
Never seen a horde like that, mine look completely different. I do however farm for xp so I might be getting the result of a higher game stage.
I don't think this can be used as "normal" but respect for doing it either way.
This was on a multiplayer server, which is why I wasn't prepared for horde night also.Blood moon spawns don't de-spawn when you travel out of their range, at least in SP.
So if you hit the blood moon spawn cap and then travel across the map faster than the zombies, they will:
A) Still exist preventing any more from spawning
B) Still be chasing you and loading areas of the map along the way and
C) Beat their way through any pathing impairments along the way
A17 stable has atrocious lighting. It is unreasonably dark.Lets see one without cheaty gamma.
It is not even a challenge. Just keep running in 1 direction and rest every minute or so. Zeds are never able to catch up. No matter the difficulty. Dogs are the only possible problem. Would have to bring a coffee or beer with you, just to be safe.
I agree, I set my gamma to 50% from the base of 38% it helps a bit, but not enough its cheaty. Biome matters alot too, the snow biome is always bright even in the middle of the night due to the spectrum it uses.A17 stable has atrocious lighting. It is unreasonably dark.
Yep, I keep saying this so I had to get some video proof since people thought I was crazy lol. You seriously only need a Bow and a little bit of good accuracy, and some stamina management, though to deal with doggies this early does require a firearm, you simply can't kite several at a time this early with a bow if you can't kill them quickly.in b240 of a17, you can actually outrun the horde to the point they stop spawning as you move far enough away from their inital spawn points. My day 7 horde, is usually, running on foot or on a bike, shooting at zombies with a shotgun that get close, I play on warrior diffculty with the zombie movement speeds on defaults. Out running them though would be much harder if you tried to do it fully armored in heavy armor without a vehicle.
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I agree, I set my gamma to 50% from the base of 38% it helps a bit, but not enough its cheaty. Biome matters alot too, the snow biome is always bright even in the middle of the night due to the spectrum it uses.
8 zombies at a time pretty much nullifies difficulty setting.Good vid, exactly why I don’t understand why people complain it’s too hard. This wasn’t even the easiest setting in the game.
8 horde enemies is the default setting so this actually does make a good example.8 zombies at a time pretty much nullifies difficulty setting.
No one plays with that setting so low unless their machines cant handle a proper size. No offence OP, but this is not a good "told you so" example.
No, they do not despawn, they get caught up on terrain and buildings.You can basically just run away in a straight line from the horde in A17 - once you run just a bit from the initial spawn zone set for the blood moon - the zombies just stop spawning and you auto-win.
That was the same point I was trying to make. I didn't say they despawned. What traditionally used to happen if you took off running on a horde in older Alphas was the spawn point for the blood moon would just change to your radius and you'd have new zombies continually spawning and giving chase or surrounding you.8 horde enemies is the default setting so this actually does make a good example.
No, they do not despawn, they get caught up on terrain and buildings.
You can run in any way you want, in a straight line, in a looping path, in a circle, the point of the video is to show you do not need a base on default settings to deal with the very first 7th day horde and all you really need is a bow.
Yep, you're right, I misread what you wrote.That was the same point I was trying to make. I didn't say they despawned. What traditionally used to happen if you took off running on a horde in older Alphas was the spawn point for the blood moon would just change to your radius and you'd have new zombies continually spawning and giving chase or surrounding you.
Running in a straight line was generally the least effective method of loosing their scent but works just fine for this. You ever 'need' a base in 7DTD and never have. Even if you didn't want to run away - you could just go on top of a large POI roof and just shoot the occasional vulture. You can even drive your bike off of it the next morning without any fall damage and not even have to deal with the zombies that spawned there. Lots and lots of ways to cheat the system in this game. I'm not arguing that..
Isn't 8 the default? Seems most people play default setting.8 zombies at a time pretty much nullifies difficulty setting.
No one plays with that setting so low unless their machines cant handle a proper size. No offence OP, but this is not a good "told you so" example.