PC Survey on PvP Players

Do you have the Steam 7d2d PvP achievments?

  • Yes, I recieved them for playing 7d2d PvP.

    Votes: 3 7.5%
  • Yes, I recieved them for playing a 7d2d overhaul/mod with NPCs.

    Votes: 10 25.0%
  • Yes, I recieved them via other actions, but not through real PvP play. (cooperative kill sessions,

    Votes: 14 35.0%
  • No

    Votes: 13 32.5%

  • Total voters
    40
The previous five pages of posts here on General have a record of 4.6k views - and those aren't unique. Millions might be a little ambitious here :)

 
I think the poll options are too limited.

1. I have done pvp, but not what I'd call serious pvp. Just things like team deathmatch or king of the hill among a group of friends.

2. I think the available pvp in the current game is fine.

3. I would say through other options, non serious pvp, friendly fire and killing npcs in mods.

 
Never played PVP. Nor will i ever. People playing 7dtd PVP are like little kids trying to give their testosterone level a meaningful place. Just a very little fraction of the total player base, as it should be, and always will be. Just look at the available PVP servers, especially the one owned by the biggest advocater for PVP here. Using "whale" tactics to even have some players come and join the pay to win fest.

 
PVP, is  not my preference I play offline, single player. If there are people actually

trying to make an active go of it, then Like I posted, they need to get together,

form a list of what all is needed to make it viable, search within their cumulative

group and make a PVP specific mod.

My achievement and game list

my list.png

 
> Do you play 7d2d PVP?

I'm going to take this to mean an intentional game of PvP and not just that a players turned on the PvP setting so that they have to be careful not to hurt each other.

> What do you think about 7d2d PvP?

I'd like to pick two choices:

- I have played PvP in other games; I don't think I would enjoy PvP in 7d2d.

- I do agree with Grandpa that PvP for 7d2d does need more work; I'd like to see the PvP crowd be happy.

- I can also see why TFP might only manage a modest amount of Dev attention for PvP.

 
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over 8% of the 40 million accounts sold in this game has killed at least 5 other players in this game, that works out to about 3.25 million accounts

that have pvp

image.png

add in the players with 1-4 player kills and i imagine that number is somewhere around 10 million.

 
over 8% of the 40 million accounts sold in this game has killed at least 5 other players in this game, that works out to about 3.25 million accounts

that have pvp

View attachment 34190

add in the players with 1-4 player kills and i imagine that number is somewhere around 10 million.
Killing players isn't the same as PVP.  This has been pointed out to you multiple times.  

image.png

3.2% have killed at least 25 players.  If someone is really playing PVP, they should have killed at least that many.  That means that actual PVP players amount to no more than 3.2%.  You cannot use the percent from the 5 players killed achievement if you're talking about PVP.

Of that 3.2%, many players have gotten the achievement from killing NPCs that mods add to the game (those count as kills for the achievements).  Many others have gotten the achievements either through friendly fire or through asking friends to let them kill them in order to get the achievements (achievement hunters).  And none of that is actual PVP.

Once you remove all the stuff that isn't really PVP from that, you are going to have a percent that is probably no more than maybe 0.5%.  Yes, that's a guess, but it's going to be far closer to being correct than your statement that 8.1% play PVP in this game due to that achievement.

And then you have to consider that a LOT of people have this game (and many other games) that they own but have never played.  So the total number of actual players is less than the number of purchases.  In addition, many people have multiple copies of the game, which also reduces the number of people who have played the game.  Both of those things reduce the number of players who would be PVP based on the percentage who have the achievements.  Finally, even if someone tried PVP at some point in the past 10  years, that doesn't mean they decided they liked PVP in this game and still want to play PVP in this game.  The active players in this game are nowhere near 40 million as shown below.  So based on the current number of people playing the game, if you're talking about even 1% of people who play this game as PVP (I'm giving you a huge benefit of a doubt with that 1% as I believe it's closer to 0.5%), then you're talking about around 250 players currently and around 400 players in the past 24 hours, with around 1250 peak.  Certainly nowhere near "millions."  But feel free to continue to make up numbers to make yourself feel like PVP in this game is a big deal.  Everyone who knows you here knows that all of your numbers are grossly inflated.

image.png

I will agree that the percentages are for the entire time that the achievements have been around and if PVP is more popular now than it was in the past, the past numbers may be pulling down the percentage and you may have a higher percent of current players who do PVP than what the overall average would suggest.  But even if you did have 8% who did PVP today, you're still only talking about under 2000 players currently, under 3250 in the last 24 hours, and just over 10,000 at peak.  That's significantly different than your claim of "millions."

 
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I know it's Wikipedia, which isn't exactly reliable, but this is a list of the top selling games of all time.  The game at the bottom of the list has sold 28 million copies.  7 Days to Die isn't on the list.  So the claim of 40 million copies sold is just not realistic, at all.

No way in hell has 7D2D sold more copies than Elden Ring.

https://en.wikipedia.org/wiki/List_of_best-selling_video_games

 
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I have never played PVP 7DTD.

It is not my jam but I can't say I will never play it, just that it is highly unlikely.

I know most of my player kills come from killing npcs in mods, but I will say there are probably a few "real player" kills sprinkled in from accidental causes. :) (Sorry to anyone in that short list)

 
I know it's Wikipedia, which isn't exactly reliable, but this is a list of the top selling games of all time.  The game at the bottom of the list has sold 28 million copies.  7 Days to Die isn't on the list.  So the claim of 40 million copies sold is just not realistic, at all.

No way in hell has 7D2D sold more copies than Elden Ring.

https://en.wikipedia.org/wiki/List_of_best-selling_video_games
Their "X" account states over 20 million sold.  Not sure how old that number is, though.  40 million may be pushing it, or may be accurate.  The game has been available for over a decade.  Elden Ring has only been around for a few years, so there's plenty of chance to have a higher number of copies sold considering this game has been out more than 3x as long.

 
If it's 10M people and 0.5% playing PvP, then 10,000,000 * 0.005 = 50,000 people.

If it's 100,000 people playing nightly and 0.5% playing PvP, then 500 people each night.

I'll bet it is closer to 0.1%, but that's still 100 people a night.

That's the thing about percentages -- apply them to a large enough number and that number can be significant. I mean, if those 100 people showed up at TFP HQ one morning and wanted to talk, you'd probably take an hour and talk to them. Well, it's PvP, so the one lone survivor would show up and get nowhere, but...

My perspective is they're still players and our brothers and sisters in this game. I'm sure they'd enjoy a PvP bug fix or two and the occasional new feature when TFP can spare some time. It's clear PvP isn't a priority. The official server sizes don't support larger servers and never will, but within TFP's stated range, and since TFP put PvP support into the game, it isn't unreasonable for those players to have a list of wants.

I don't mind Grandpa trying to be an advocate for that group. They're persistent. They're passionate. They overstate their case. That's just their pattern.

 
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If it's 10M people and 0.5% playing PvP, then 10,000,000 * 0.005 = 50,000 people.

If it's 100,000 people playing nightly and 0.5% playing PvP, then 500 people each night.

I'll bet it is closer to 0.1%, but that's still 100 people a night.
just for you ill give you one percent to think about...

99.999% of all pvp players will not waste their time on a PVE forum

most of them could care less what a pve player thinks about this game.

 
What exactly makes this a PvE forum? The lack of PvP players posting. Self-made problem, at best. Likely an outright lie, in reality.
im just stating how it is, over the last decade, day in day out..., for many years daily its the same story... pvp players dming me or talking to me directly about the complaints, bugs, issues, and everything else about this game. When i ask them why dont they go to the forum about this stuff they simply reply "im not wasting my time there that forum is pve bias" and so on.

 
for the first 6-8 years thats exactly what i did to, only last couple years i have even really started using the forum.

yeah ive been around for a very long long time.

View attachment 34194


It is really funny how you always boast about your play time hours spent sitting AFK on your servers. Yet you never boast about your PvP kills. I know I have exceeded your kill count at least double, and last I checked, you didn't even have "Alexander the great" unlocked when it had a real goal instead of the current "kill 25 players".

Your hours mean nothing for how long you have been around. You've just left the game open and running for three years.  And hell, you don't even need to have the game installed for that. There are 3rd-party programs that you can use to fake your play hours.

 
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just for you ill give you one percent to think about...

99.999% of all pvp players will not waste their time on a PVE forum

most of them could care less what a pve player thinks about this game.
Well, this is primarily a PVE game, so, maybe it's best to find another game?

 
It is really funny how you always boast about your play time hours spent sitting AFK on your servers. Yet you never boast about your PvP kills. I know I have exceeded your kill count at least double, and last I checked, you didn't even have "Alexander the great" unlocked when it had a real goal instead of the current "kill 25 players".
hmmm, thats kinda sus be checking people out like that.... but to ease your mind next time just ask.

 
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hmmm, thats kinda sus be checking people out like that.... but to ease your mind next time just ask.

View attachment 34195


It was a couple of years ago when researching data for another one of your claims. You would have automatically been awarded the achievement when TFP changed it. When it was 250 players, you still did not have it.  Which is rather ironic.  You've been boasting about PvP for years, but the whole time had hardly any PvP kills.  People playing fully PvE were doing better than you.   If we go back a few years, we can probably find a post where I pointed that out to you even.

I've had to reset my achievements a few times for internal testing, so I recorded this just for some day when we had this discussion.
85bf830e545f1f874b9a17a3ee28e1db.png


At the time, you had only managed to unlock Julius Ceasar.

I'll also note that at least 3/4 of my "kills" were from playing Darkness Falls. My actual PvP kill count was probably in the 40's.

 
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