h0tr0d
New member
As it stands ( as far as I can figure) once you hit about 100 here (value=) the impact sound becomes metal.
<passive_effect name="PhysicalDamageResist" operation="base_set" value="100"/>
Adding the below entry does not change it:
<property name="SurfaceCategory" value="organic"/>
Does anyone know a workaround for this?
<passive_effect name="PhysicalDamageResist" operation="base_set" value="100"/>
Adding the below entry does not change it:
<property name="SurfaceCategory" value="organic"/>
Does anyone know a workaround for this?