Wow....a whole bunch in this thread just HAVE to chime in about how someone is parenting and every decision they make as a parent is wrong...
@OP, You could probably handle the changes yourself with a little bit of legwork since TFP won't even give it the slightest consideration.
Take a loot at your xml files....whichever one zombies would be in (entities?), search "stripper," find how the zombies are separated and just delete all the lines pertaining to stripper. You might be able to make it use a different zombie model, but removing them completely is probably easier. Additionally, (I'm not sure at all which xml this would be in...quests maybe?) you can find the trader entries and probably copy trader hugh's voice in place of trader rekt.
As always, you'll want to back up your xmls, detail what changes you made so you can copy them later (each update TFP makes may revert your changes), and test them on a different new game.
Trader Rekt's voice pisses me off too, and I find myself scrambling to turn down the game volume whenever i run into that trader because of my kids in the same room.
@OP, You could probably handle the changes yourself with a little bit of legwork since TFP won't even give it the slightest consideration.
Take a loot at your xml files....whichever one zombies would be in (entities?), search "stripper," find how the zombies are separated and just delete all the lines pertaining to stripper. You might be able to make it use a different zombie model, but removing them completely is probably easier. Additionally, (I'm not sure at all which xml this would be in...quests maybe?) you can find the trader entries and probably copy trader hugh's voice in place of trader rekt.
As always, you'll want to back up your xmls, detail what changes you made so you can copy them later (each update TFP makes may revert your changes), and test them on a different new game.
Trader Rekt's voice pisses me off too, and I find myself scrambling to turn down the game volume whenever i run into that trader because of my kids in the same room.
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