Hello. My list for alpha 19.
- new 2 seat motorcycle or quad and 3/4 seat 4x4 RWD truck, minibike needs reskin in my humble opinion,
- mods for vehicles eg. off-road tyres for desert and (eg. chains mod) snow environment, suspension, engine modifications, armour mods, camos, you name it...
- new quests available at traders like delivering a package to one another trader,
- new quests like gathering specific amount of resources, plants, animal parts for dukes,
- raft or some sort of mean of transport through rivers etc.
- legendary weapons/tools,
- introduction of 5.56 caliber ammo and weapons like M16A4/M4A1, SAW249 (The action of the game is located in USA for gods sake
- balancing handguns, shotguns, rifles by range, handling, recoil and [caliber/type of ammo (penetration/damage)] rather than continously boosting immersion breaking perk with damage (no offence, my humble opinion only),
- friends after recieving an invite/joining by themselves for the first time should not spawn any further than 500 metres away,
- tweakable population of zombies on the server/single player,
- optional easier leveling up after reaching 45th level - currently its really hard to level up after hitting 50th level (this might be discouraging wall for some players and gets 10ft taller with every update - make it more tweakable I beg you devs),
- more tweakable options in general,
- keep players going rather than punishing them with XP taken away, eg. max health set up to 100 after a quick death for 24h cycle,
- add some more animals, or something not necessarily interactive into the foliage, new sound effects, some weather changes if possible,
Thank You