Can you please remove the creepy baby sound and creepy "music" that pops in once in a while. I would like to be able to hear my surroundings when scavenging.
The way sounds should work is when infected are coming near you, you should be hearing their "moaning" from low to high how closer they get to you (by the time you can actually hear them they are already way to close to you).
The baby sound in this game is a bit ridiculous and should be removed entirely.
Same goes for the "cracky" wood noise, there is no infected to be seen in the building and yet they just pop up even though I am not stepping on any wood. I really don't know the meaning of these sounds but they should be removed, adjusted and updated to new better sounds that will make any sense.
This is not a rant but just a suggestion to make the game sounds a bit more appealing for us 7 Days to die players.
Thank you for reading.
The way sounds should work is when infected are coming near you, you should be hearing their "moaning" from low to high how closer they get to you (by the time you can actually hear them they are already way to close to you).
The baby sound in this game is a bit ridiculous and should be removed entirely.
Same goes for the "cracky" wood noise, there is no infected to be seen in the building and yet they just pop up even though I am not stepping on any wood. I really don't know the meaning of these sounds but they should be removed, adjusted and updated to new better sounds that will make any sense.
This is not a rant but just a suggestion to make the game sounds a bit more appealing for us 7 Days to die players.
Thank you for reading.