I play the game with a dedicated sound system, and I’ve noticed that the volume of gunfire and zombie sounds are almost the same level. As someone who really enjoys the details of gun sounds, this makes the overall audio mix feel a bit chaotic and less immersive. Would it be possible to rebalance the different sound categories, or perhaps add more independent volume sliders (for guns, zombies, ambient, etc.) so players can fine-tune the experience? I believe this would make the audio design even stronger without changing the core gameplay balance.