[Suggestion] Allow us to add prefabs to our worlds.

I'm gonna be honest, I tried the world editor on the same world as I created and it would just load me into a different world. I couldn't tp to where I was, I couldn't figure out where the trader was, and after all that I couldn't figure out how to load my world in world editor without creating a new world. I spend 2 hours in creative trying to make a competent base that will last. I make a lot of new games, whether it be for personal use or for a different group of friends. I'd like a competent world editor that allows us to edit our worlds and save them. I'd like to see what all is being destroyed before we destroy them. I'd also like to choose whether or not to actually save any and all changes before exiting the world editor. Currently, I find the world editor to be mediocre at best. I dont understand the need for a separate world editor mode, but I do understand that being able to manually save and make sure the game loads properly is necessary.

I wanna play this game solo on insane, but I dont want work for 2 hours AGAIN on the SAME BUILD when I have the prefabs from the prefab editor ready to go. I think fixing the world editor to where it can actually edit existing worlds without requiring a brain of a wizard is necessary. I should be able to click on a world and enter it.

TL;DR: Fix the world editor so that we can enter into already created worlds and easily edit them by adding our own custom prefabs. Also make it so that we can see what is being destroyed before we place the prefab. Lastly, make it so we can manually save the world (or revert changes), then we can just exit once we are done and load the world as normal without doing any extra steps like refreshing chunks by commands.
 
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