2021-12-19T01:36:51 22721.194 ERR [XUi] Error while updating window group 'toolbelt:
2021-12-19T01:36:51 22721.195 EXC
at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,bool,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean includeInactive, System.Collections.Generic.List`1[T] results) [0x00001] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
at Utils.SetLayerRecursively (UnityEngine.GameObject go, System.Int32 newLayer) [0x00000] in <e905376b19ea4fabb0377334749ef142>:0
at XUiC_CharacterFrameWindow.Update (System.Single _dt) [0x0003e] in <e905376b19ea4fabb0377334749ef142>:0
at XUiController.Update (System.Single _dt) [0x0004f] in <e905376b19ea4fabb0377334749ef142>:0
at XUiController.Update (System.Single _dt) [0x0004f] in <e905376b19ea4fabb0377334749ef142>:0
at XUiC_ToolbeltWindow.Update (System.Single _dt) [0x00000] in <e905376b19ea4fabb0377334749ef142>:0
at XUiController.Update (System.Single _dt) [0x0004f] in <e905376b19ea4fabb0377334749ef142>:0
at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <e905376b19ea4fabb0377334749ef142>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
XUi:OnUpdateDeltaTime(Single)
XUiUpdater:Update()
XUiUpdateHelper:LateUpdate()
I guess what I want to say is, there are glitches I get it. However, why the game need to pop up error message in red like 10 times/sec?
In a totally unrelated glitch(which I have yet to report), the same error message spam happened, and I cannot even shot because I am stuck with the spam.