Pernicious
New member
You can tell I am a bit of a rules lawyer/min-maxer from this post
But I decided to have a look at the Gamestages and Entity Groups XML files, and wondered when I started missing out on XP, because I wasn't killing them fast enough.
Pretty early on in the game, you can finish all 3 waves well before 4AM with just guns. Easy.
When things get a bit tougher, some players I note have strategies to slow down Zombies - Mazes, single width corridors, falling traps, etc. That's legit if that's how you want to play. However, if you can't kill the entire wave in 5 minutes, then you lose the rest of that wave - That's easy XP you're missing out on.
Some players kill Zombies with traps, which either nets you no XP, or only partial XP depending on your perks - Again, legit if you want to play it that way, but I feel that's wasted easy XP.
In A19, I took the strategy of using traps to "Soften up" Zombies without killing them. So, a deep pit so they took fall damage, then an electric fence to take off a few more points, and by the time I shot them, a single shot virtually anywhere on the body was enough for almost all zombies except some of the really tough ones like demolishers and feral soldiers who might need a couple shots.
I'm now getting to the stage in A20 where I am finishing the 3rd wave about 3:30am. So soon I'll need to start softening. I also realised eventually though, it will get so overwhelming, that even with softening, you can't get 100% of kills by gun, and 20-35-50% of XP by traps is still better than none.
So - TL
R, what's your strategy for maximising bloodmoon XP, or am I the only one who dives down this deep?

Pretty early on in the game, you can finish all 3 waves well before 4AM with just guns. Easy.
When things get a bit tougher, some players I note have strategies to slow down Zombies - Mazes, single width corridors, falling traps, etc. That's legit if that's how you want to play. However, if you can't kill the entire wave in 5 minutes, then you lose the rest of that wave - That's easy XP you're missing out on.
Some players kill Zombies with traps, which either nets you no XP, or only partial XP depending on your perks - Again, legit if you want to play it that way, but I feel that's wasted easy XP.
In A19, I took the strategy of using traps to "Soften up" Zombies without killing them. So, a deep pit so they took fall damage, then an electric fence to take off a few more points, and by the time I shot them, a single shot virtually anywhere on the body was enough for almost all zombies except some of the really tough ones like demolishers and feral soldiers who might need a couple shots.
I'm now getting to the stage in A20 where I am finishing the 3rd wave about 3:30am. So soon I'll need to start softening. I also realised eventually though, it will get so overwhelming, that even with softening, you can't get 100% of kills by gun, and 20-35-50% of XP by traps is still better than none.
So - TL
