Riamus
Hunter
Most people play both sides, especially in a game that has good replayability. There are those who only play good or only play bad, but most don't do that beyond a preference to play one or the other the first playthrough in a game they'll play many times and then they'll often try the other to see the differences. After that, it's whichever gives them the best rewards (for them) or who they like better, which isn't necessarily related to them being good or bad. For example, if Rekt was considered "good", I would always play the bad side just to avoid Rekt. And I usually play the good side first in games, but will play the bad side the next time I play the game.I'll leave it up to you to decide which one a player is likely to side with.
In any case, this isn't a game that needs a story, imo. I hope it will be limited to Navesgane, or at least have an option to disable it. I would do the story once just to see what the cause of the zombies is and to see what they decide to do with the story, but after that, I don't want to ever do the story again. I've said it before... no story, no matter how good, is going to be something you want to go through repeatedly with every game you play since we play so many games with 7D2D. It isn't like most games, where you aren't likely to play more than once or twice within a year or more. Those kinds of games can have a story and you're fine with it since you see it rarely. It's like reading a book again after a few years and still enjoying it. With this game, it would be like reading the same book over and over again, without a break. No, thanks.
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