I'd love your thoughts guys. Why is it (aside from game gatekeeping) that we now need steel tool parts in addition to steel to make steel tools? A steel pickaxe is just a steel pick head with a rod jammed down the middle. Same as a hammer and axe. If a forge and anvil can't forge steel into an axe head, what can it make? And if the steel in the recipe IS for the axe head, what do the other 15 steel tool parts create? It seems weird that I could have a functional forge and anvil and 200,000 steel and not be able to make a single Axe. In fact, that sort of restriction destroys the crafting feel of the game--instead of a crafting survival game it becomes an assembly survival game, where you can't really make anything and can only put things together. Adding steel parts to the trader is only half of a solution, because at most you can buy 3-4 at a time but it requires 15 per tool.
This is just me, but I love the feel of mining ore, melting it down, producing ingots and then forging a tool from scratch. Now you do all that and are still powerless until you find those magic tool parts. Who knows what that is. 20 steel for the head and 15 steel tool parts for the ornate handle. Who knows
This is just me, but I love the feel of mining ore, melting it down, producing ingots and then forging a tool from scratch. Now you do all that and are still powerless until you find those magic tool parts. Who knows what that is. 20 steel for the head and 15 steel tool parts for the ornate handle. Who knows
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