ZombieSurvivor
Banned
lol this is the exact tip i gave then deleted because I was not sure if it still works this way.A good tip - try mining crouched and only use the headlight.
lol this is the exact tip i gave then deleted because I was not sure if it still works this way.A good tip - try mining crouched and only use the headlight.
Because the release notes of A18.1 claim that if you use a pickaxe then no screams will get spawned. However, my experience shows me that it is not so if you use a pickaxe to mine lead or iron.If we are all in agreement that loud noises attract zombies, why are we at all surprised that continuously pulverizing rock is a reliable way to do so?
If you constantly have to fight with screamers and their hordes then you won't get much done.Will try this tonight on the new build. Though personally I'd be delighted if my day's mining Iron pulled in a bunch of Screamers, because mining for a day in A18 is so goddam BORING, I could use a bit of excitement.
My daylength is 120 minutes. So the tickrate should be even lower than on standard 60 minute days.Also, the question that must be asked in any thread that complains about Screamers is....what is your day length set to? This setting seems to make a major difference to Screamer occurrence.
Except that now we have junk turrets, which are of great help against unwanted screamers. No need to nerf them more than that, imo.Honestly, I'm glad about that. Otherwise I would not be able to work at all. Every time I go to the mine to mine iron or lead, I have to fight off screamers and their horde every 2-5 minutes. It doesn't matter if I use an auger or a pickaxe. I have to build a wall around my mines and put spikes on the outside.
You have to be near a junk turret for it to work. Therefore, it is unlikely that a junk turret will kill a screamer before she can summon a horde. A passive defense with walls and spikes is more promising.Except that now we have junk turrets, which are of great help against unwanted screamers. No need to nerf them more than that, imo.
Same here. I'd like to see Screamers majorly buffed. They die so fast on Spikes they are an insignificant nuisance at best. I'd like to see them have considerably more HP and/or always scream if killed on Spikes. As it is, we just ignore them.I'm on the latest version and I have 5 or 6 screamers almost constantly at my base, mine. I use augers, no picks. Have probably 100 torches out. Many forges and chem stations going 24/7.I just put a spikes and barbed wire out and the screamers all die on the spikes. I constantly have to put out more spikes/repair them though as the screamers just never stop coming.
My day length is maximum, I like long days. I don't mind the screamers.