ExtremeLurker
New member
Thanks for using my mod! I'm not sure whether it works on 19.6, but I'd imagine it works on any A19 build. I was last using it on A19.4 I believe. I'd have to see about A20, though.Any chance of an update? Really want to update to 19.6, but want to use this too. Lol
Can we only use DMT for this mod? I mean do a "build" only for this mod and leave my other mods in the game mods folder? I'm having issues with my other mods, DMT is updating things without my consent while my mods are working fine and don't need this. Also some of my mods are created by others and improved by me, I don't want DMT to come in there!
There is even a mod that is not supported by DMT at all "Admin Skill Points"
Hey. I really should work to include a better guide with this. You don't need to build the mod every time you want to play. If you are already using a version of the game that has DMT pre-applied, you can just drop the folder into your mods folder and it should work. Running a build is only necessary when you are trying to patch a client that does not have DMT enabled on it yet.
Awesome because of this DMT I tried to load a game when half of my mods were no longer installed, my save is screwed up, thanks guys really! I did not see that the build had not succeeded ... @%$#ing bogus the system ... 4et4e5ezhtfftdhz
And with the game launched on DMT we can no longer make screenshots, this tool is a game breaker. Please make this mod without the need for DMT !!!
Do I really have to run the game with DMT or just use build once and then I can run my game from steam?
I'm sorry for the inconvenience, but unfortunately 7 Days to Die does not expose any possible method of doing a mod like this without altering the code. Without DMT, I could provide modified files that you can copy over, but the problem with that is that not only would they only work for one version of the game (DMT gives you the power to keep your client up to date), but it would also not be compatible with any other mod that requires modifications to the code. DMT uses a system called Harmony which allows mods that require code modifications to work alongside one another. I'm sorry you had a hard time getting this working, but as I said above, you can just build once and your client should then be DMT-enabled, and you then should be good to go unless your client gets updated.
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