PC Starving

Ihuli

New member
For a long time I have been thinking that starving should have serious disadvantage. Like when you dehydrate. The reduced max. stamina does not feel verry impactfull.

Somthing like slowly loosing health, or beeing unable to heal, or at least stopping healthregeneration.

I am aware, that this would make the earlygame more difficult, but for me, most of the time in the first few days I was starving all the time without any disadvantage. 

In my lastets runs I allways play delete on death and when I dont allow myself to get to zero food. But it seems wierd that I have to make selfmade rules for starving beeing impactfull.

As starving is one of the most relevant aspects of surviveing.

Any thoughts on this?

 
While I see your point, food takes a lot longer to actually damage you than a few hours. I see the food meter as representing levels of "Hangry" and not actual starvation. I am not sure what the specific circumstances are, but I think after you hit zero on water, you can no longer regenerate stamina and that is basically a death sentence if you run into anything dangerous. Food wise, we can live for a week without food easily. Sure you will be loopy and a little slow and lack stamina, but it would take a lot longer to lose health. I personally think the debuff is harsh enough as is.

 
0 water also will start to damage you over time, I had that situation in my current playthrough.  I ended up taking a vitamin and drank a bunch of murky water as I figured the 5 hp loss each drink was better than the slow HP damage over time and zero stamina

I think food does the same thing when you get down to zero.

 
Yeh, like warmer implies, the food bar isn't "time to death", it's "time to start suffering a slooow death". The icons and warnings for "starving" are just relatively over-eager, you'll get the annoying popups without real ill effects. Once at almost zero, your health regen does stop; and once at zero you will start taking damage, eventually dying from hunger alone. It just ain't easy to get there :)

 
I tried this, tho only was 1 Day on zero Food, it might get worse if you stay long enoght at zero Food, but i dont think so.

Once at almost zero, your health regen does stop; and once at zero you will start taking damage, eventually dying from hunger alone. It just ain't easy to get there :)
The healthregen does not stop. With 1 perk in Healthregen i was able to outsustain the damage from starveing.

Im just talking about the consequece of dropping and holding on zero Food, the hungry state feels fine to me.

 
The healthregen does not stop. With 1 perk in Healthregen i was able to outsustain the damage from starveing.
I guess it's bugged then, I'm pretty sure the health regen from the skill should also turn off at low foods (partially to not just eat up the last bits of your food).

In buffs.xml (7621):

    <!-- Displays a constantly blinking red icon when food is below 2% -->
    <buff name="buffStatusHungry03"

-snip-

            <triggered_effect trigger="onSelfBuffUpdate" action="ModifyStats" stat="Health" operation="subtract" value=".055"/> <!-- 90 p h -->

at least looks like the last stage of the debuff should be hurting you.

And progression.xml (2041):

<!-- *** FORTITUDE:RECOVERY_PERKS -->
        <!-- *** HEALING_FACTOR -->
    <perk name="perkHealingFactor" parent="skillFortitudeRecovery"

-snip-

            <!-- You cannot regen without food or water -->
            <requirement name="NotHasBuff" buff="buffStatusHungry03"/>
            <requirement name="NotHasBuff" buff="buffStatusThirsty03"/>

Bug report time?

 
I tried this, tho only was 1 Day on zero Food, it might get worse if you stay long enoght at zero Food, but i dont think so.

The healthregen does not stop. With 1 perk in Healthregen i was able to outsustain the damage from starveing.

Im just talking about the consequece of dropping and holding on zero Food, the hungry state feels fine to me.
Are you sure you didn't have a fortifying grip mod? This bypasses starving and heals you while starving.
EDIT: also, the brawler book vol 5 also heals you with punches and bypasses starving too.

It's possible to survive indefinitely while starving, the biggest debuff and it's only really noticeable if you're playing with nightmare speed zombies, is you lose 10% stamina regen, it might not seem like much but it makes a difference over an extended time in a fight.

 
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