2022-01-05T23:35:22 86.193 INF Respawn almost done
2022-01-05T23:35:22 86.202 INF PlayerSpawnedInWorld (reason: NewGame, position: 4163, 36, -3447): localplayer
NullReferenceException: Object reference not set to an instance of an object
at GameObjectAnimalAnimation.Awake () [0x00064] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
EModelBase:createAvatarController(EntityClass)
EModelBase:Init(World, Entity)
Entity:InitEModel()
Entity:Init(Int32)
EntityAlive:Init(Int32)
EntityFactory:CreateEntity(EntityCreationData)
EntityFactory:CreateEntity(Int32, Int32, ItemValue, Int32, Vector3, Vector3, Single, Int32, String, Int32, String)
EntityFactory:CreateEntity(Int32, Int32, Vector3, Vector3)
EntityFactory:CreateEntity(Int32, Vector3)
SpawnManagerBiomes:SpawnUpdate(String, Boolean, ChunkAreaBiomeSpawnData)
SpawnManagerBiomes:Update(String, Boolean, Object)
World:OnUpdateTick(Single, ArraySegment`1)
GameManager:UpdateTick()
GameManager:gmUpdate()
GameManager:Update()
2022-01-05T23:35:22 86.724 WRN [type=EntityAnimalRabbit, name=GameObject, id=0] has old Physics
2022-01-05T23:35:24 88.258 INF MinEventLogMessage: XP gained during the last level:
2022-01-05T23:35:24 88.258 INF CVarLogValue: $xpFromLootThisLevel == 0
2022-01-05T23:35:24 88.258 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
2022-01-05T23:35:24 88.258 INF CVarLogValue: $xpFromKillThisLevel == 0
NullReferenceException: Object reference not set to an instance of an object
at GameObjectAnimalAnimation.Awake () [0x00064] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
EModelBase:createAvatarController(EntityClass)
EModelBase:Init(World, Entity)
Entity:InitEModel()
Entity:Init(Int32)
EntityAlive:Init(Int32)
EntityFactory:CreateEntity(EntityCreationData)
EntityFactory:CreateEntity(Int32, Int32, ItemValue, Int32, Vector3, Vector3, Single, Int32, String, Int32, String)
EntityFactory:CreateEntity(Int32, Int32, Vector3, Vector3)
EntityFactory:CreateEntity(Int32, Vector3)
SpawnManagerBiomes:SpawnUpdate(String, Boolean, ChunkAreaBiomeSpawnData)
SpawnManagerBiomes:Update(String, Boolean, Object)
World:OnUpdateTick(Single, ArraySegment`1)
GameManager:UpdateTick()
GameManager:gmUpdate()
GameManager:Update()