that is actually the point you know? Inventory management in a survival game is a design element that makes sense...a chest the size of a dresser drawer already can hold 6k lumps of coal in 1 slot (of which I would assume each lump to be about plum size) why would you need more space?Player's inventory should stay limited but stack sizes should be much larger in storage, perhaps unlimited.
The game has a huge problem with inventory management and this one way to help without making anything too easy
The point is to have a base filled with dozens of boxes because of an arbitrary stack limit, no that's pointless and frustrating. adds nothing to challenge, detracts from aesthetic and wastes time.that is actually the point you know?
and yet you need more, so it does add challenge, and aesthetic and time waste? its called survival...if you have time to complain about not looking nice you don't play hard enough (or maybe you prefer easy, I can't judge honestly, so if so, you do you) and yes limited space at home DOES matter..why should you have an infinite pocket at home, but not out and about? you could make the Storage Boxes and paint em to look like walls, that's always an option, then its hidden storage (something that IS aesthetically pleasing, at least from a real estate perspective)adds nothing to challenge, detracts from aesthetic and wastes time.Limited player inventory is an important mechanic, at home it shouldn't matter.
I am confused, how is adding a bunch of different specialized containers to replace a single "brown cube" streamlining?I think it will change anyway, the current system of brown cubes is obviously temporary. We'll have a food freezer, ammo bin, tool chest, gun rack, ore silos etc eventually. There's be a fairly constant rate of streamlining and removing pointless crap, we no longer need to pick up the crap we mine, or turn logs into sticks, or hunt down a pistol receiver or craft specific block shapes.
it isn't, its a contradiction wrapped up in what he wants as aesthetic (which is already possible to a degree, you can easily make a beer fridge by painting the storage crate, ammo bin? is that any different than a chest dedicated to ammo? gun rack? whats the point? you make it seem like this is some player home in some MMO where you show off your "legendary" drops to newbsI am confused, how is adding a bunch of different specialized containers to replace a single "brown cube" streamlining?
Pretty sure we can still make the specialized boxes with the table saw too. And can we still craft labels? I dont usually bother with all that but pretty sure it is all still there.it isn't, its a contradiction wrapped up in what he wants as aesthetic (which is already possible to a degree, you can easily make a beer fridge by painting the storage crate, ammo bin? is that any different than a chest dedicated to ammo? gun rack? whats the point? you make it seem like this is some player home in some MMO where you show off your "legendary" drops to newbs
bigger stack sizes, what the thread is about.I am confused
I am not confused about the topic of the thread. I was confused by contradictory nature of your reply within the thread.bigger stack sizes, what the thread is about.
I don't think the future of bases is packing 20 or 30 mystery boxes into your living space
Hence the question which you deleted from my quote and ignored.I think it will change anyway, the current system of brown cubes is obviously temporary. We'll have a food freezer, ammo bin, tool chest, gun rack, ore silos etc eventually. There's be a fairly constant rate of streamlining and removing pointless crap, we no longer need to pick up the crap we mine, or turn logs into sticks, or hunt down a pistol receiver or craft specific block shapes.
And besides, there are other options besides having "mystery boxes" already.I am confused, how is adding a bunch of different specialized containers to replace a single "brown cube" streamlining?
Ok good, because they're complimentary ideas.I am not confused about the topic of the thread.