I feel mixed about this tbh. I think this perspective arises from a game that we are used to seeing iron tools on day 1 or 2, having a full forge and farm by day 3 at the latest and being able to face the first 7 day horde with crete walls if you were so inclined. Stone tools were essentially non-existent. I don't remember using them for much of anything so an entire tier of equipment held no in game purpose really. Kind of like the wooden club is now - I think I might kill less than 10 zeds with it before making my first iron one. Might as well take it out of the game - I am not sure I would notice.Agreed. While nerfing some things for difficulty is probably unavoidable, it shouldn't be the go-to solution for everything. It just slows things down without any fun added in to compensate. It's all been one giant nerf. Looking forward to some real content in A18.
If I were to take a fresh look at the game entirely, most of those changes make a lot of sense to give the player real progression over a long time period.