Dimpy
New member
So, I understand that food spoilage is realistic in the sense that it is something that you see in the real world, but the link between that and better gameplay seems kind of tenuous. The biggest reason I see for adding it is it encourages players to continuously harvest food, rather than just stockpiling it. How does that make the game more fun though?
If it does make the game more fun, Why not apply spoilage to other things too, such as building materials?
If it does make the game more fun, Why not apply spoilage to other things too, such as building materials?