PC Spikes

Csn we build spikes again with the new stable version? Or will they not return to the game. I think they are removed in A16.

If they do not return is there anything else that does the same?

 
If you mean log spikes, they won't return. Spike Traps do the same thing.

(HInt: Despite their appearance these are best placed flush with the ground)

 
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Zombies see them as a block and will run around them to seek the cheapest pathway. Just like if you put a short wall up that they could easily run around they would do that instead of pound through it, they will run past spikes once there is a pathway through. By digging a trench they will see the spikes as just ground to run across and not avoid them. Even better, rather than run down and then back up through the trench once some spikes are destroyed, they will seek to run straight across so they will go to other places with spikes and choose to cross your trench there and die rather than choosing the open pathways. See? They still dumb.

 
Exactly. Just add more 😉. For example one row spikes, one row earth, one row spikes ...

Also check out barbed wire. Should be used the same way, does nearly no damage but slows the zombies.

 
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Yes it is almost night, how many rows thick is usefull?

Sorry another question, should I make an trap entrance to all 4 sides of my house, or will they always search for an easy way in?

 
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Yes it is almost night, how many rows thick is usefull?
Depends how much workload the spikes should take of your shoulders. These 4 spikes are good for maybe 4 or 8 zombies worth of damage (The traps trade HPs 1:1 with the zombies. Basic zombies have maybe 150 or 250 HP (don't remember) and wooden traps maybe 250 HP)

And the first horde night will be maybe 25 to 50 zombies (again just an estimate).

 
Ok If I understand it right and a horde night is 50 zombies and my I have a trap entrance of 5 wide, I should make it 10 deep and then I do not have to should 1 arrow.

If the all come to the entrance side off course.

 
If I remember correctly each wooden spike has 3 stages of damage, each with 33hp, while iron spikes have 3 stages of damage, each with 132hp. But that's just from memory and may well be wrong.

 
Also, wood spikes break easily.

Iron spikes are pretty chunky. Definitely worth including in your defense plan, even late game.

 
Wood spikes are also good to place against your walls, as in, advance rotate until the bottom is now flush with the wall.

 
Yep, I tested it now and 3 Arlenes with 3*125 HP could be killed with exactly 4 Spikes. Which comes to about 94 HP.

So 3 times 33=99 HP per wood spike seems to be correct.

 
Yes it is almost night, how many rows thick is usefull?

Sorry another question, should I make an trap entrance to all 4 sides of my house, or will they always search for an easy way in?
It depends how big your base is.  If its relatively small (l x w) one funnel might be enough.  Height and visual awareness is the key to victory.  It will give you more time to react.

Eventually you will start getting vultures so you will want some counter measures for those too.

Edit: let us know how it goes. 😃

 
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Wouldnt it be better to change the graphics of the spikes to signal the player that they are blocks what the zombies would go around and not try to go throught them?

 
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