Spider zombies playing incorrect sound

Worrun

Refugee
Early Backer
Version
2.0 to 2.6
Platform
Windows
This is not a new bug but this will be the first time reporting it, I have been aware of it since the release of 2.0

It's hard to re-create, so I don't have a video currently (I will upload one further down should I come across it in my gameplay)

At very random and quite rare times, the spider zombie will play a molotov lighting sound and a breaking legs sound, not connected, they just seem to both be part of it's sound 'collection?'

I am certain that this isn't an issue on my end nor is it related to mods or game file corruption.

Anyone with a keen ear that has been playing this game for a while will also be aware of this, and I ask those to post below if you have.

Not a game-breaking bug by any means and hardly goes noticed by most people, but thought it was time to report it for at least investigation.

Post automatically merged:

I will hop in a brand new fresh, unmodded game now and try to capture it on video to speed up the process
 
Reproduction Steps
N/A
Link to Logs
http://www.pastebin.com
Link to Screenshot/Video
http://www.youtube.com
Hi Worrun,

Thank you for your report.

Some of the spider zombie attack sounds do sound similar to other effects, so it's easy to think of things like lighting a Molotov or broken bones. I went through all of the sound clips and couldn't really pin down exactly what the sound engineers used when creating those noises. Sound design can get pretty wild with layering and tweaking different noises.

I've seen a sound engineer build and sync effects to animations before, and it's honestly kind of mind-blowing. They can turn random sounds into something completely different so that may be why some of the attack noises end up sounding like other things.

I'm still interested in seeing your video to make sure that I haven't gotten it wrong.

Cheers,
Dollie
 
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