Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.1.0f2 (292b93d75a2c)
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
Vendor:
VRAM: 6036 MB
Driver: 26.21.14.4219
Begin MonoManager ReloadAssembly
- Completed reload, in 0.157 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.354621 ms
2020-04-14T11:24:28 0.010 INF [steamworks.NET] SteamAPI_Init() ok
2020-04-14T11:24:28 0.131 INF Localization language: english
2020-04-14T11:24:28 0.151 INF Texture quality is set to 1
2020-04-14T11:24:28 0.152 INF Precaching...
2020-04-14T11:24:28 0.154 INF Precaching file: 7DaysToDie_Data/resources.assets
2020-04-14T11:24:28 0.211 INF [EAC] Not loading, not started from launcher
2020-04-14T11:24:30 2.073 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2020-04-14T11:24:30 2.075 INF Precaching file: Data/Bundles/blocktextureatlases
2020-04-14T11:24:32 3.910 INF Precaching file: Data/Bundles/terraintextures
2020-04-14T11:24:33 5.642 INF Precaching done
2020-04-14T11:24:33 5.643 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.149355 ms
2020-04-14T11:24:33 5.749 INF Awake IsFocused: True
2020-04-14T11:24:33 5.749 INF Awake
2020-04-14T11:24:33 5.763 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
2020-04-14T11:24:33 5.764 INF System information:
2020-04-14T11:24:33 5.764 INF OS: Windows 7 (6.1.0) 64bit
2020-04-14T11:24:33 5.764 INF CPU: Intel® Core i7-4790 CPU @ 3.60GHz (cores: 8)
2020-04-14T11:24:33 5.764 INF RAM: 8135 MB
2020-04-14T11:24:33 5.764 INF GPU: NVIDIA GeForce GTX 1060 6GB (6036 MB)
2020-04-14T11:24:33 5.764 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
2020-04-14T11:24:33 5.764 INF Last played version: Alpha 18.4
2020-04-14T11:24:33 5.765 INF Local UTC offset: 8 hours
2020-04-14T11:24:33 5.770 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -show-screen-selector -force-d3d11 -logfile D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-04-14__11-24-23.txt
2020-04-14T11:24:33 5.771 INF Not running in Big Picture Mode, no on-screen keyboard available
2020-04-14T11:24:33 5.771 INF Starting PlayerInputManager...
2020-04-14T11:24:34 5.786 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2020-04-14T11:24:34 5.861 INF Device 1 matching profile XboxOneWinProfile (XBox One Controller) is hidden and will not be attached.
2020-04-14T11:24:34 5.876 INF Starting UserProfileManager...
2020-04-14T11:24:34 5.955 INF Occlusion: Awake
2020-04-14T11:24:34 5.963 INF ApplyAllOptions streaming True, budget 5432.4 MB
2020-04-14T11:24:34 6.008 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True ExclusiveFullScreen
2020-04-14T11:24:34 6.008 INF Texture quality is set to 1
2020-04-14T11:24:34 6.008 INF ApplyTextureFilter 3, AF Enable
2020-04-14T11:24:34 6.010 INF ApplyTerrainOptions 2
2020-04-14T11:24:35 6.853 INF [MODS] Start loading
2020-04-14T11:24:35 6.855 INF [MODS] Trying to load from folder: 0-CreaturePackHumans
2020-04-14T11:24:35 6.882 INF [MODS] Loaded Mod: 0-CreaturePackHumans (18.4.1.31)
2020-04-14T11:24:35 6.882 INF [MODS] Trying to load from folder: 0-SphereIICore
2020-04-14T11:24:35 6.883 INF [MODS] Loaded Mod: 0-SphereIICore (18.4.1.318)
2020-04-14T11:24:35 6.883 INF [MODS] Trying to load from folder: 1-NPCPackHumans
2020-04-14T11:24:35 6.884 INF [MODS] Loaded Mod: 1-NPCPackHumans (18.4.1.3)
2020-04-14T11:24:35 6.884 INF [MODS] Trying to load from folder: No_Crosshair
2020-04-14T11:24:35 6.884 WRN [MODS] Folder No_Crosshair does not contain a ModInfo.xml, ignoring
2020-04-14T11:24:35 6.884 WRN [MODS] Failed loading mod from folder: No_Crosshair
2020-04-14T11:24:35 6.884 INF [MODS] Trying to load from folder: SphereII NPC Dialog Windows
2020-04-14T11:24:35 6.885 INF [MODS] Loaded Mod: SphereII NPC Dialog Windows (18.1.0.23)
2020-04-14T11:24:35 6.885 INF [MODS] Initializing mod code
2020-04-14T11:24:35 6.885 INF [MODS] Loading done
2020-04-14T11:24:35 6.893 INF Pack 2759 us
2020-04-14T11:24:35 6.896 INF [MODS] Loading localization from mod: 0-CreaturePackHumans
2020-04-14T11:24:35 6.897 INF [MODS] Loading localization from mod: 0-SphereIICore
2020-04-14T11:24:35 6.905 INF Loading permissions file at 'C:\Users\pc\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-04-14T11:24:35 6.925 INF Loading permissions file done.
2020-04-14T11:24:35 6.928 INF Looking for mods dll at D:\SteamLibrary\steamapps\common\7 Days To Die\DMT/Mods.dll
2020-04-14T11:24:35 6.929 INF Assemblies: 9
2020-04-14T11:24:35 6.929 INF Skipping missing Assembly: mscorlib
2020-04-14T11:24:35 6.929 INF Skipping missing Assembly: System.Core
2020-04-14T11:24:35 6.931 ERR Error registering commands
2020-04-14T11:24:35 6.931 EXC Could not load file or assembly 'Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756' or one of its dependencies
FileNotFoundException: Could not load file or assembly 'Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756' or one of its dependencies
at System.AppDomain.Load (System.String assemblyString, System.Security.Policy.Evidence assemblySecurity, System.Boolean refonly) [0x00016] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.AppDomain.Load (System.String assemblyString) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at (wrapper remoting-invoke-with-check) System.AppDomain.Load(string)
at System.Reflection.Assembly.Load (System.String assemblyString) [0x00005] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at DMTChanges.AddReferencedAssemblies (System.Collections.Generic.List`1[T] assemblies) [0x000eb] in <162acf39d79a44b384b1a14ac370b007>:0
at SdtdConsole.RegisterCommands () [0x0001d] in <3ca2702590144b2c95bd610195728952>:0
UnityEngine.DebugLogHandler:Internal_LogException( Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception , Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
SdtdConsole:RegisterCommands()
GameManager:Awake()
(Filename: <1f0c1ef1ad524c38bbc5536809c46b48> Line: 0)
2020-04-14T11:24:35 6.947 INF Awake done in 1197 ms
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 3980.
Total: 19.612006 ms (FindLiveObjects: 0.556977 ms CreateObjectMapping: 0.250454 ms MarkObjects: 18.630680 ms DeleteObjects: 0.173041 ms)
2020-04-14T11:24:35 7.121 INF User joined: Redarmy
2020-04-14T11:24:35 7.654 INF Reloading serveradmin.xml
2020-04-14T11:24:35 7.654 INF Loading permissions file at 'C:\Users\pc\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-04-14T11:24:35 7.654 INF Loading permissions file done.
2020-04-14T11:24:36 7.922 INF Updated culture for display texts
2020-04-14T11:24:37 9.711 INF UMA Overlay loading took 1463 ms
2020-04-14T11:24:37 9.713 INF UMA Slot loading took 1 ms
2020-04-14T11:24:39 10.896 INF LoadTextureArraysForQuality quality -1 to 1, reload False
2020-04-14T11:24:39 11.716 INF WorldStaticData.Init() needed 1.757s
2020-04-14T11:24:41 13.273 INF [steamworks.NET] Login ok.
2020-04-14T11:24:41 13.651 INF AchievementManager: Received stats and achievements from Steam
2020-04-14T11:25:09 41.393 INF NET: Starting server protocols
2020-04-14T11:25:09 41.408 INF NET: LiteNetLib server started
2020-04-14T11:25:09 41.409 INF [steamworks.NET] NET: Server started
2020-04-14T11:25:09 41.409 INF Started thread SteamNetworkingServer
2020-04-14T11:25:09 41.410 INF StartGame
2020-04-14T11:25:09 41.429 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 64
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = True
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 90
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 4
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 2
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = n
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 18.4
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LootAbundance = 50
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 60
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAA = 1
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 0.5387931
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.7
GamePref.OptionsControllerVibration = True
GamePref.OptionsDeferredLighting = True
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.001724111
GamePref.OptionsDynamicMusicEnabled = False
GamePref.OptionsFieldOfView = 71
GamePref.OptionsFieldOfViewNew = 65
GamePref.OptionsForegroundGlobalOpacity = 0.85
GamePref.OptionsGamma = 0.5749999
GamePref.OptionsGfxBloom = False
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxMotionBlur = 0
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 0
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGraphicsQuality = 5
GamePref.OptionsGrassDistance = 2
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 2
GamePref.OptionsInterfaceSensitivity = 0.9625
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsLODDistance = 0.65
GamePref.OptionsMenuMusicVolumeLevel = 0
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.6999999
GamePref.OptionsMusicVolumeLevel = 1.788139E-08
GamePref.OptionsObjectQuality = 2
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsReflectedShadows = False
GamePref.OptionsReflectionBounces = 0
GamePref.OptionsReflectionCullList = Default
GamePref.OptionsReflectionFarClip = 3000
GamePref.OptionsReflectionQuality = 1
GamePref.OptionsReflectionRefreshMode = ViaScripting
GamePref.OptionsReflectionRefreshRate = 0
GamePref.OptionsReflectionShadowDistance = 60
GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
GamePref.OptionsResolution = 0
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShadowDistance = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsStreamingMipmapsBudget = 4096
GamePref.OptionsStreamingMipmapsEnabled = True
GamePref.OptionsTempCelsius = True
GamePref.OptionsTerrainQuality = 2
GamePref.OptionsTextureFilter = 3
GamePref.OptionsTextureQuality = 1
GamePref.OptionsTreeDistance = 4
GamePref.OptionsUMATextureQuality = 1
GamePref.OptionsViewDistance = 6
GamePref.OptionsVoiceChatEnabled = False
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsVsync = 0
GamePref.OptionsWaterParticleLimiter = 0.4
GamePref.OptionsWaterQuality = 1
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198096657141
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = Redarmy
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\pc\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\pc\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 75
GamePref.ZombieBMMove = 2
GamePref.ZombieFeralMove = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 1
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2020-04-14T11:25:09 41.444 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2020-04-14T11:25:10 41.783 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
2020-04-14T11:25:10 41.784 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
2020-04-14T11:25:10 41.784 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
2020-04-14T11:25:14 46.239 INF Block IDs with mapping
2020-04-14T11:25:14 46.239 INF BlockIDs from Mapping
2020-04-14T11:25:16 48.324 INF Item IDs with mapping
2020-04-14T11:25:16 48.324 INF ItemIDs from Mapping
2020-04-14T11:25:48 80.690 INF createWorld: Navezgane, n, GameModeSurvival
2020-04-14T11:25:48 80.692 INF Occlusion: Enabled
2020-04-14T11:25:49 80.929 INF Started thread ChunkRegeneration
2020-04-14T11:25:49 80.929 INF Started thread ChunkCalc
2020-04-14T11:25:49 81.272 INF World.Load: Navezgane
2020-04-14T11:25:49 81.272 INF Loading base world file header...
2020-04-14T11:25:49 81.273 INF Loaded world file from different version: 'Alpha 18 (b35)'
2020-04-14T11:25:49 81.278 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2020-04-14T11:25:49 81.284 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2020-04-14T11:25:51 83.745 INF ShapeControllers: 64
2020-04-14T11:25:55 86.802 INF Started thread GenerateChunks
2020-04-14T11:25:55 87.016 INF Loading dtm raw file took 213ms
2020-04-14T11:25:55 87.148 INF Biomes image size w= 3072, h = 3072
2020-04-14T11:25:55 87.424 INF Loading and creating biomes took 408ms
2020-04-14T11:25:58 90.468 INF Loading and creating shader control textures took 3043ms
2020-04-14T11:25:59 90.919 INF Loading and parsing of generator took 450ms
2020-04-14T11:25:59 90.924 INF Started thread SaveChunks C:\Users\pc\AppData\Roaming/7DaysToDie/Saves/Navezgane/n\Region
2020-04-14T11:26:00 91.976 INF [DECO] read 0/0
2020-04-14T11:26:00 92.699 INF AstarManager Init
2020-04-14T11:26:01 93.126 INF Weather Packages Created FROM BIOMES
2020-04-14T11:26:01 93.127 INF createWorld() done
2020-04-14T11:26:01 93.128 INF Calculating world hashes
2020-04-14T11:26:01 93.129 INF Loading players.xml
2020-04-14T11:26:01 93.283 INF Created player with id=171
2020-04-14T11:26:01 93.308 WRN InitBreadCrumbs Redarmy (122.5, 76.0, 1213.5)
2020-04-14T11:26:01 93.311 INF Loaded player
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
2020-04-14T11:26:02 93.924 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
2020-04-14T11:26:02 93.924 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 4, default = 1
2020-04-14T11:26:02 93.924 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
2020-04-14T11:26:02 93.924 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 50, default = 100
2020-04-14T11:26:02 93.924 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
2020-04-14T11:26:02 93.924 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 75, default = 100
2020-04-14T11:26:02 93.925 INF Origin Reposition (0.0, 0.0, 0.0) to (112.0, 64.0, 1200.0)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
2020-04-14T11:26:02 93.970 INF [DECO] written 0/0
2020-04-14T11:26:02 94.017 INF OpenSpawnWindow
2020-04-14T11:26:02 94.071 INF StartGame done
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Calling Animator.GotoState on Synchronize layer
(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
2020-04-14T11:26:05 97.722 INF [steamworks.NET] GameServer.Init successful
2020-04-14T11:26:07 99.212 INF Respawn almost done
2020-04-14T11:26:07 99.219 INF PlayerSpawnedInWorld (reason: NewGame, position: 122, 76, 1213): localplayer
2020-04-14T11:26:07 99.299 INF DMS Entered Game!
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2020-04-14T11:26:07 99.543 INF [steamworks.NET] GameServer.LogOn successful, SteamID=90134373752410121, public IP=202.39.132.141
2020-04-14T11:26:07 99.561 INF [steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2020-04-14T11:26:08 99.907 INF [steamworks.NET] Lobby creation succeeded, LobbyID=109775240989074935, server SteamID=90134373752410121, server public IP=202.39.132.141, server port=26900
2020-04-14T11:26:08 99.910 INF [steamworks.NET] Lobby entered: 109775240989074935
2020-04-14T11:26:09 101.688 INF Calculating hashes took 8559 ms (world size 683 MiB)
2020-04-14T11:26:10 102.064 INF MinEventLogMessage: XP gained during the last level:
2020-04-14T11:26:10 102.064 INF CVarLogValue: $xpFromLootThisLevel == 0
2020-04-14T11:26:10 102.064 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
2020-04-14T11:26:10 102.064 INF CVarLogValue: $xpFromKillThisLevel == 0
2020-04-14T11:26:20 111.782 INF Preparing quit
2020-04-14T11:26:20 111.782 INF Disconnect
2020-04-14T11:26:20 111.787 INF [NET] ServerShutdown
2020-04-14T11:26:20 111.787 INF NET: Stopping server protocols
2020-04-14T11:26:20 111.805 INF NET: LiteNetLib server stopped
2020-04-14T11:26:20 111.811 INF Exited thread SteamNetworkingServer
2020-04-14T11:26:20 111.811 INF [steamworks.NET] NET: Server stopped
2020-04-14T11:26:20 111.813 INF SaveAndCleanupWorld
2020-04-14T11:26:20 111.945 INF Saving 155 of chunks took 101ms
2020-04-14T11:26:20 111.945 INF [DECO] written 2/0
2020-04-14T11:26:20 111.947 INF [steamworks.NET] Stopping server
2020-04-14T11:26:20 112.024 INF [steamworks.NET] Exiting Lobby
2020-04-14T11:26:20 112.117 INF AstarManager Cleanup
2020-04-14T11:26:20 112.121 INF World.Unload
2020-04-14T11:26:20 112.137 INF Exited thread GenerateChunks
2020-04-14T11:26:20 112.156 INF Exited thread SaveChunks C:\Users\pc\AppData\Roaming/7DaysToDie/Saves/Navezgane/n\Region
2020-04-14T11:26:20 112.198 INF World.Cleanup
2020-04-14T11:26:20 112.201 INF Exited thread ChunkRegeneration
2020-04-14T11:26:20 112.206 INF Exited thread ChunkCalc
2020-04-14T11:26:20 112.208 INF VehicleManager saving 0 (0 / 0)
2020-04-14T11:26:20 112.221 INF Persistent GamePrefs saved
2020-04-14T11:26:20 112.294 INF Persistent GamePrefs saved
2020-04-14T11:26:20 112.294 INF Cleanup
2020-04-14T11:26:20 112.352 INF AchievementManager.Cleanup
2020-04-14T11:26:20 112.642 INF Terminating threads
2020-04-14T11:26:20 112.642 INF OnApplicationQuit
2020-04-14T11:26:20 112.643 INF Terminating threads
2020-04-14T11:26:20 112.643 INF OnApplicationQuit
Setting up 4 worker threads for Enlighten.
Thread -> id: 1218 -> priority: 1
Thread -> id: 173c -> priority: 1
Thread -> id: 1334 -> priority: 1
Thread -> id: fa8 -> priority: 1