Not that I'm aware of, sorry.Is there a simpler way to restore the functionality other than reloading the save? May be a command?
Hi r1cochet, thank you... I'm glad you're enjoying it!I wanted to take a moment to say what a great mod. I have been playing 7D2D since it began years ago and have played many different mods and have loved them all. This one by far makes it an entirely different experience and truly love it.So just a suggestion but maybe you should look into this. <snipped>
You can craft both at the Conjures after drinking the Mastery Elixir for the element you want to craft.Ok so I have a question I am looking through the forum and don't see any instructions on how to make a fire hammer or core. Any ideas?
1) I've tested harvesting lighting essence from a pine trees with or without LVL3 lightning essence boon with an iron axe. Haven't noticed any difference in quantity or quality of harvested essence. Is it working? Am I doing something wrong?2) Having lvl1+lvl2+lvl3 essence boons in a tool will result in 60% increase of amount of harvested resources or only 30%?
3) Similar to previous question: if I put lvl1+lvl2+lvl3 lightning strike in my spellcast will it result in increased chance of invoking the lightning strike compared to a single lvl3 rune without lvl1+lvl2?
4) Another similar question: does spirit boon stacks in these cases?:
a) one piece of armor, lvl1+lvl2+lvl3 spirit boon
b) two pieces of armor having a lvl1 spirit boon each
5) Identical to q4 but with fire skin/fire nova/other similar spell?
Ensure you're using the latest Mod Launcher version, then:HAHA... just thought of another question. So first day on installation using the modlauncher went perfect as well I used the manage mod button and activated several cool available modlets with no problem. I wanted to go back today and look at possibly activating other modlets since the initial experience went so smooth. I have tried for 2 days and when I hit the manage modlets button it does nothing. I mean you can tell its trying to launch but never does. Any ideas?
Hi, the Sorcery Intro Quest (Purple Book: The Awakening) must be read, which leads to drinking one or all of the Element Mastery Elixirs (unlocks the element mastery+base perks). This intro book is given on the Toolbar of all new games.I feel like I'm missing something.The quest asks me to create (and then place) a Fire Conjure, which requires a point in Fire Mastery. However, I can't train Fire Mastery -- even with 10/10 in Attribute. <.....>
LOL yes! Had to double check what killed ya... just watch out for bears...![]()
Thanks for the reply!Hi, the Sorcery Intro Quest (Purple Book: The Awakening) must be read, which leads to drinking one or all of the Element Mastery Elixirs (unlocks the element mastery+base perks). This intro book is given on the Toolbar of all new games.
The Mastery Elixirs come from reading Intro > Altin's Letter > Altin's Journal of <Element> Mastery.Thanks for the reply!
I've read the purple book but didn't see any elixir. The skill tree descriptions don't mention that it's gated behind a quest, either, so that's what stumped me. It just says I don't have enough Skill: Sorcery attribute (which is maxed, hah).
Good work so far, though -- just needs some hand-holding how to unlock stuff that is seemingly already unlocked.
View attachment 29229enjoying the mod a lot. played stand alone to get used to it but then i used mod launcher to use it with WoTW. and I am getting basic text.
No description, followed what I had to do and it still gives me the basic text
Glad you're having fun!You need to follow the localization directions.
Hi Jamolisim, when following the Sorcery Intro Quest (purple book), you then read Altin's Letter (purple note) that gives you Three Books (one for each element). When choosing one or all of those books, they'll instruct you to craft and place a "Conjure" for that element. You place Harvested Essence (Boulders/Trees/Ore) in the Conjure and "cook" it... just like you would a Forge. This in turn let's you craft Spells and Resources of that element, which you'll see in the interface of the Conjure.I started the MOD and with Ravenhurst and it runs wonderful. I am so excited to play but I am having an issue understanding crafting. I looked at the Wiki and it had information but couldn't find anything on how to replenish your spells, craft spells and what all the different items do. Is there a YouTube video for noobs to this modlet?
I know you are given 3 spells to start but when they get degraded/depleted (like when a stone axe gets to the point of needing a repair or new stone axe to be made), how to I "repair" them? I made the mistake of choosing "repair" for fire spell given at beginning of game and it disappeared. Please help and thank you in advance for response to anyone who can help!
Hi Jamolisim, when following the Sorcery Intro Quest (purple book), you then read Altin's Letter (purple note) that gives you Three Books (one for each element). When choosing one or all of those books, they'll instruct you to craft and place a "Conjure" for that element. You place Harvested Essence (Boulders/Trees/Ore) in the Conjure and "cook" it... just like you would a Forge. This in turn let's you craft Spells and Resources of that element, which you'll see in the interface of the Conjure.Â
Here's a very useful intro to the Spells by Sorcerer Altin (go figure!):