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🧙 Sorcery Mod - A21.2 Stable LIVE! (v1.94)

Possibly just me, but is anyone else having a bug in non-dedicated multiplayer (P2P) where the non-host can not stack Burn? No matter how many times a zombie is hit by non-host it never gets more than one stack of burn, as such a fully specked out Ice Mage (all ice related perks at 5) still takes 8 hits to kill an edgarsuit because cant apply more than 1 stack of the DoT. If this was already mentioned sorry, big fan of this mod. My vids on my channel of it less interesting than most though :) Now I realize the base spell is supposed to be for applying stacks, and not damage, was just using the "8 to kill" in comparison, if you in a solo game (or the host) you can kill faster because you can apply the stacks.

Edit: Just to confirm, I tested it in 2 different games where I was not the host, 1 I was using ice, the other fire, both I could not apply more than one stack.

 
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id say this mod is meant to be played with: Z's always run. Than the balance is really good endgame, but probably the start of the game is to hard. But feels definately good and challenging in endgame.

 
Hey there, I was wondering if I could get a little help.

I have installed Sorcery, together with a bunch of other modlets (no overhaul mods, just lots of small mods).

My problem is twofold:

1) I don't seem to be getting any essences at all while chopping trees or mining surface blocks in the burnt biome. Do I need some skill in sorcery/channeling/essence stuff first? I've mined quite a bit and still nothing. I've been wondering if this may have to do with that I run the HDHQ textures. Maybe the blocks that are supposed to give essences have been renamed or something?

2) All the text files for sorcery seems to be placeholder. Is this a localization thing?

Thanks in advance for any help. Looking forward to cast some fireballs! ;)

 
Hey there, I was wondering if I could get a little help.
I have installed Sorcery, together with a bunch of other modlets (no overhaul mods, just lots of small mods).

My problem is twofold:

1) I don't seem to be getting any essences at all while chopping trees or mining surface blocks in the burnt biome. Do I need some skill in sorcery/channeling/essence stuff first? I've mined quite a bit and still nothing. I've been wondering if this may have to do with that I run the HDHQ textures. Maybe the blocks that are supposed to give essences have been renamed or something?

2) All the text files for sorcery seems to be placeholder. Is this a localization thing?

Thanks in advance for any help. Looking forward to cast some fireballs! ;)
Hola, tienes que asignar puntos de habilidad para comenzar a recolectar esencia.Igual que las otras ramas de habilidad vas desbloqueando las mismas.

 
2) All the text files for sorcery seems to be placeholder. Is this a localization thing?
Yes, you need to copy the contents from the Sorcery localization.txt and insert it into whatever other mod adds it's own localization.txt (presumably one of the other small ones you use). This is a normal step for larger overhaul mods, and it seems like you'll have to find out if yours is being replaced by a mod.

 
Possibly just me, but is anyone else having a bug in non-dedicated multiplayer (P2P) where the non-host can not stack Burn? No matter how many times a zombie is hit by non-host it never gets more than one stack of burn, as such a fully specked out Ice Mage (all ice related perks at 5) still takes 8 hits to kill an edgarsuit because cant apply more than 1 stack of the DoT....
I haven't read any other mentions of this happening... is it new for you or always has been?


To Confirm: Tier 1 Fire Spell and Tier 1 Ice Spell fail to apply more than a single Stack: Orb At The Feet?

I have installed Sorcery, together with a bunch of other modlets (no overhaul mods, just lots of small mods). 1) I don't seem to be getting any essences at all while chopping trees or mining surface blocks in the burnt biome. Do I need some skill in sorcery/channeling/essence stuff first? I've mined quite a bit and still nothing. I've been wondering if this may have to do with that I run the HDHQ textures. Maybe the blocks that are supposed to give essences have been renamed or something?

2) All the text files for sorcery seems to be placeholder. Is this a localization thing?

Thanks in advance for any help. Looking forward to cast some fireballs! ;)
Essence Mastery is required to unlock Essence Drops of each element (atm): Fire (1), Ice (2), Lightning (3):


https://github.com/7d2d-sorcery/Sorcery/wiki/Essence

 


Localization Steps must be followed to get names, descriptions, text in game. This is especially true if using an overhaul mod, like Ravenhearst, that doesn't have sphere's localization patch installed. Otherwise, the process is handled automatically for you:


https://github.com/7d2d-sorcery/Sorcery/wiki#download-and-install

 


EDIT: Forgot you mentioned HDHQ Mod... I created a special compatibility patch to enable Essence Drops for the custom trees. You install it just as you would any modlet; no separate localization required:


https://7daystodie.com/forums/showthread.php?109145-Sorcery&p=943840&viewfull=1#post943840

 
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I haven't read any other mentions of this happening... is it new for you or always has been?
To Confirm: Tier 1 Fire Spell and Tier 1 Ice Spell fail to apply more than a single Stack: Orb At The Feet?
Confirmed, orb at feet, and can tell it isn't applying via damage as well. As for new, it has always been that ways that I see, makes the game harder for me (which is fine, since one of my friends actually plays the game on easier difficulty, so handicapping me is fine in his game :) ) I was with a host, 2 fire Zeds (weakest) coming at us the same, he hit it wit 2 spells and it gets 2 orbs and it dies. I hit the other with 2 spells, it gets 1 orb and did not die from the DoT. Hopefully it is just my bad luck or something that is making it not work, and not something with the awesome mod. But I am technically playing 3 games of this mod, my solo game (which my ♥♥♥♥ty internet provider giving me the run around on my packet loss issue is preventing me from streaming for 2 weeks now..) and then 2 games that are P2P, Friends of mine playing their "Solo" games that I jump into. In my game I have no problems applying stacks (then hitting them with a higher spell for great damage, love that aspect of this mod). However in either of their games I am unable to apply more than one stack, as such the "explosion" of 4 stacks (Fire spell 4) will never trigger for me in their games, same with the extra damage for the tier 2+ spells from having multiple stacks on enemies.

Edit: Will try to record a vid of it, I will be playing in someone else game tonight, she is spec'ed purely into the fire tree and I in the ice tree, will find some Zombies and record each of us hitting the same type of zombie with Ice spells.

 
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Confirmed, orb at feet, and can tell it isn't applying via damage as well....
Thanks for the info on this:

 


CVAR GAME BUG:


Unfortunately, this appears to be a common game bug with custom
CVARS and multiplayer games that especially affects the client(s). I've been told this bug is resolved by pushing back the "initialization order" of the cvars (note for TFP).

 


Sadly, while the cvar bug exists so too does the issue. I'll see if there's anything I can do to help mitigate it by the next update.


 
Disregard

Can someone please help me? I added Sorcery to Darkness Falls. The game and everything loads just fine, except my “sorcery skills” don’t have any descriptions or can’t spend skill points on them. All the other skills are described and can be purchased. Any help would be awesome!! I can’t wait to play this mod!

EDIT: I am running sorcery clean, no other modlets with Darkness Falls. Also, I copy and pasted the localization txt files from sorcery to Darkness Falls. Do I have to do the localization quest txt too? Not sure how I am missing the Sorcery skill tree :(

EDIT EDIT: I copied the wrong localization txt files, but found the right one now! I’m in and running 100%!

 
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Can someone please help me? I added Sorcery to Darkness Falls. The game and everything loads just fine, except my “sorcery skills” don’t have any descriptions or can’t spend skill points on them. All the other skills are described and can be purchased. Any help would be awesome!! I can’t wait to play this mod!EDIT: I am running sorcery clean, no other modlets with Darkness Falls. Also, I copy and pasted the localization txt files from sorcery to Darkness Falls. Do I have to do the localization quest txt too? Not sure how I am missing the Sorcery skill tree :(

EDIT EDIT: I copied the wrong localization txt files, but found the right one now! I’m in and running 100%!
Sorry for the late response... glad you figured it out! :)

 


Here's a step-by-step to installing Sorcery + [MOD] for anyone having the problem in the future:



https://github.com/7d2d-sorcery/Sorcery/wiki/Mod-Launcher#darkness-falls--sorcery

 
Thanks for the info on this: 


CVAR GAME BUG:


Unfortunately, this appears to be a common game bug with custom
CVARS and multiplayer games that especially affects the client(s). I've been told this bug is resolved by pushing back the "initialization order" of the cvars (note for TFP).

 


Sadly, while the cvar bug exists so too does the issue. I'll see if there's anything I can do to help mitigate it by the next update.
Ok, glad ya figured what was causing it, hopefully it will be easier fix (or fixed by TFP) :)

 
Truly enjoying your mod:clap2: I was reading your wiki and noticed a section for mounts! Brooms? brooms? Are we getting brooms? :dance: A Nimbus 2019 for me please:tickled_pink:

 
Truly enjoying your mod:clap2: I was reading your wiki and noticed a section for mounts! Brooms? brooms? Are we getting brooms? :dance: A Nimbus 2019 for me please:tickled_pink:
Awesome to hear! :) Funny you mention the Nimbus... a close friend said the same thing when I mentioned the mounts haha.

 
Awsome mod.

Have some problems every thing i craft is tier 1.

Did some armor tier 1, and several fire spell cast tier 1

How do i make tier 2 or 3?

/thomas

 
Awsome mod.Have some problems every thing i craft is tier 1.

Did some armor tier 1, and several fire spell cast tier 1

How do i make tier 2 or 3?

/thomas
spec into normal intelect for improved quality tiers (colors). sorc tiers (asterix) come from crafting better stuff at the forge which needs higher essences.

 
Awsome mod.Have some problems every thing i craft is tier 1.

Did some armor tier 1, and several fire spell cast tier 1

How do i make tier 2 or 3?

/thomas

spec into normal intelect for improved quality tiers (colors). sorc tiers (asterix) come from crafting better stuff at the forge which needs higher essences.
@thomasd70 this is correct, but if you're using a mod that changes or removes Intellect / crafting outcomes (like Darkness Falls), this won't apply.

 


I'll be releasing a hotfix to change this for Darkness Falls or moving Sorcery Crafting Quality outcomes to be governed by the Sorcery Attribute.


 
@thomasd70 this is correct, but if you're using a mod that changes or removes Intellect / crafting outcomes (like Darkness Falls), this won't apply. 


I'll be releasing a hotfix to change this for Darkness Falls or moving Sorcery Crafting Quality outcomes to be governed by the Sorcery Attribute.
Thanks for the correction. Im using Darknes Falls and did not find the intelect, but i did search for it :) il wait for a patch.

 
Lightning Update / Improved Orb Stacks


CVAR GAME BUG:


Unfortunately, this appears to be a common game bug with custom
CVARS and multiplayer games that especially affects the client(s). I've been told this bug is resolved by pushing back the "initialization order" of the cvars (note for TFP).

 


Sadly, while the cvar bug exists so too does the issue. I'll see if there's anything I can do to help mitigate it by the next update.

Ok, glad ya figured what was causing it, hopefully it will be easier fix (or fixed by TFP) :)
I have fantastic news regarding this nasty bug:

I've been able to create a workaround to this bug that has stacks functioning as intended. Additionally, the Lightning Update is introducing a complete overhaul improvement to how stacks function.

 

 


Overhauled Stack / Orb System:


- Stacks are now visually represented by the Spellcast Orbs around the wrist


- The number of Orbs around the wrist is the number of orbs/stacks you'll
apply on each hit


- Stacks now persist for
10 seconds and are refreshed for all foes on each hit of any foe


- Tier
2+ Spells now properly rely on stacks for their impressive damage/effects to proc

 


** These changes promote synergies, spell swapping and reward stacking.


 

 


Lightning Progress:


All base Lightning effects and core systems are developed. Though there's been a heavy set back from this nasty cvar multiplayer bug, I'm still hopeful for an end of month release! :)

 

 

 


** Many special thanks to @Jaga for facilitating the multiplayer environment to aid the game bug workarounds!

 
Thanks for the correction. Im using Darknes Falls and did not find the intelect, but i did search for it :) il wait for a patch.
iam also playing darkness falls. maxed intellect (first page) and maxed spell power gives me purple spells/gear.

 
I got this, on my dedicated server.....anything to worry about?

2019-04-16T13:54:26 133.620 WRN XML patch for "progression.xml" from mod "Sorcery" did not apply: <insertAfter xpath="/progression/attributes[//attribute[@name=attArcher' or @IGNORE='MOD COMPATIBILITY PATCH]]"

 
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