How can you not get it to work. Drag it into mods folder add the localisation text to the games localisation.txt and play.....Sadly can't get this to work on 17.2 stable
Sadly can't get this to work on 17.2 stable
Hi Elsher, there shouldn't be any issues with 17.2; most likely another element at play, let's take a look:I just have bags in my hands and when I try to click nothing happens. Don't get any errors. Don't even get the starter quest.
LOL throwing bags at zombies isnt really effective..... The zs tend to get angrier lol... Maybe try cm the quest book which you get when you spawn in a new game automatically. then you need to go thru the steps to became o sorcerer then you should have actual spellcast weapons these are the ones you need not the bags lolI just have bags in my hands and when I try to click nothing happens. Don't get any errors. Don't even get the starter quest.
I was just holding the fireball not a special weapon I retry.Hi Elsher, there shouldn't be any issues with 17.2; most likely another element at play, let's take a look:
- Do you have any other mods installed?
- Are you trying a new game or existing world?
- Are you trying to cast spells directly from your hands (bags in hands)?
- Spells must be cast through a "Spellcast" weapon, not directly
I gotta 375 slot backpack and no issuesIt does appear that there are issues with Sorcery and every backpack size mod I've tried. I think I'll have to modify some things to prevent this. Sadly my play testing is dead in the water for now.![]()
What a backpack, I wish I had it to put on Ravenhearst ModI gotta 375 slot backpack and no issues
Lol I will edit it and remove other things and upload a little later if you like. I have a huge screen tho.What a backpack, I wish I had it to put on Ravenhearst Mod
yes please, thank you very muchLol I will edit it and remove other things and upload a little later if you like. I have a huge screen tho.
@Krazzykid2006, I can look into a simple workaround for this. The "Conjures" simply use a modified Forge interface. Expanded Backpack mods probably move around the layout of the Forge and other crafting stations. We can easily adapt to or create a patch for this. Which backpack mods did you try?It does appear that there are issues with Sorcery and every backpack size mod I've tried. I think I'll have to modify some things to prevent this. Sadly my play testing is dead in the water for now.
Thanks, the Transmutation Rituals are disabled atm.Hey nice mod!
How exactly do you perform the transmutation ritual? Also the level 4 and 5 bits don't seem to be dropping unless there's a specific thing I'm supposed to be farming.
Other than those two things, which may be my fault, it seems to be working perfectly.
Yeah the backpack mods do move the interfaces around. The one I was using in the screenshot was Hoarder's big backpack, https://7daystodie.com/forums/showthread.php?94703-Hoarder-s-big-backpack-and-storage&highlight=hoarder+backpack@Krazzykid2006, I can look into a simple workaround for this. The "Conjures" simply use a modified Forge interface. Expanded Backpack mods probably move around the layout of the Forge and other crafting stations. We can easily adapt to or create a patch for this. Which backpack mods did you try?