Bladestorm Games Refugee Sep 24, 2022 #1 While reading through the main Configs/XML files I sometimes notice that some values dont match their display/text value. Taking Great Heist for example: Why would the passive_effect value be "0.167" rather than "0.2"?
While reading through the main Configs/XML files I sometimes notice that some values dont match their display/text value. Taking Great Heist for example: Why would the passive_effect value be "0.167" rather than "0.2"?
meganoth Community Moderator Early Backer Sep 26, 2022 #2 Bladestorm Games said: While reading through the main Configs/XML files I sometimes notice that some values dont match their display/text value. Taking Great Heist for example: View attachment 26376 Why would the passive_effect value be "0.167" rather than "0.2"? Click to expand... Lets say you want to drive 100 meters and have a speed of 100 meters/s. You will arrive 1 second later, right? Now you increase your speed to 120 meters/s. You will not arrive after .8 seconds but only after 100/120 =0.83333 seconds. 1 - 0.167 = 0.833333 ! (And if you look at 0.833333 as 100% and add 20% time you will get 1 second) Last edited by a moderator: Sep 26, 2022
Bladestorm Games said: While reading through the main Configs/XML files I sometimes notice that some values dont match their display/text value. Taking Great Heist for example: View attachment 26376 Why would the passive_effect value be "0.167" rather than "0.2"? Click to expand... Lets say you want to drive 100 meters and have a speed of 100 meters/s. You will arrive 1 second later, right? Now you increase your speed to 120 meters/s. You will not arrive after .8 seconds but only after 100/120 =0.83333 seconds. 1 - 0.167 = 0.833333 ! (And if you look at 0.833333 as 100% and add 20% time you will get 1 second)