moikeeee_
New member
Just wanna check if you have any idea on how to stack certain item mods without breaking the equip/unequip function.
I released a mod a few months ago prior to the 1.0 release where the mod works fine with just a single line of code. However, after the 1.0 release, some of the existing item mods, as well as some new item mods won't stack. Appending the item by manually by adding the stacknumber property resolves the stacking issue, but introduces a new issue where they can't be equipped/unequipped.
Here are the item mods that I'm having issues with:
- Serrated Blade
- Metal Spikes
- Armor Pockets (single to quad)
- Stealth Boots
- Night Vision
I released a mod a few months ago prior to the 1.0 release where the mod works fine with just a single line of code. However, after the 1.0 release, some of the existing item mods, as well as some new item mods won't stack. Appending the item by manually by adding the stacknumber property resolves the stacking issue, but introduces a new issue where they can't be equipped/unequipped.
Here are the item mods that I'm having issues with:
- Serrated Blade
- Metal Spikes
- Armor Pockets (single to quad)
- Stealth Boots
- Night Vision