Adam the Waster
Hunter
- Cabinets in areas like sheds are call "shed or tool Cabinets" and it has loot like iron, parts, oil or tool base books while kitchen cabinets have food and such and bathroom ones will have stuff cloth, paper, and rarely meds
- More props to find like more seed bags, gun cabinets, mounted deer heads, solder/police corpes, more eatten corpes, bee hives next to houses, and more road litter to
- Tiers if meds and other items so add not only filler items for your inventory but also things to help treat some problems without using your most valuable meds like (Weak, normal, Herbal and Strong pain killers, steroids, Antibiotics, vitamins and more
- Able to find more kinds of food to help with world building like Fizz cola, discount Gatorade, oops mostly air chips, prime bars, beef jerky, dented cans and expired other foods.
- A setting that allows is disables food spoilage, you need to keep them in things like a smoke box then a fridge.
- Able to find "factory" weapons tools. Basicly its like finding say a Tactical Assault rifle without the Makeshift aspects and they have much higher stats vs there Makeshift versions
- A setting that allows jamming on firearms. It has 2 factors of what causes it. The guns quality and the durability (a near broken level 1 gun will break down extreamly often vs a near broken level 5/6 weapon
- More varried weapons and tools that are not only realistic but add to the world and even needed for tools for stuff like campfires. Like AR-15s in houses and police cars, hachets, kitchen knives , hand saws, power tools with batteries like Jigsaws and powers saws, cheap crappy chainsaws and Jack hammers and frying pans! Most of them are on par with tier 1 to 2 weapons
- Setting that enables a few things, Zombie chance of spawning with unsurpressed gun fire and explosives, zombies hunting animals/running after them, allowing night ferals to stay alive.
- Settings for crafting speeds for set items (items, buildings, food/drink, weapons, armors, vehicles, etc)
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