PC So about preventing mine collpases any ideas?

If you make a grid of tunnels leaving 2 x 2 columns between them you can see all of the blocks. If there's ore in a column knock it out and replace it with destroyed stone. You're only taking out 5/9 of the area but you can get all of the ore and nothing will collapse because there's never more than one block gap between supports to bedrock.

 
If you want a good looking mine with an entrance, self-made walls etc. you should dig narrow tunnels in different directions. If you mine for the sake of getting materials and you don't care about how your mine looks like just dig out all ressources and enjoy the inevitable collapse that most of the time reveals even more ressources.
yep.. i like to dig with the intention of semi-controlled collapses

 
I gave up on doing mines with roofs. In the past I just placed blocks every 4 meter in every direction from the hole but damn that kills way too much time so I just screwed that idea and just went full hulk in my mines. just going down until I am 3 blocks deep into ore blocks. After that just simply go into every direction until you got only stone left. After a while you just got out all the ores without touching a single stone block :D you get tem from everything anyway so why mining them in the first place :)
Because my concrete needs are astronomical.  

But then again, I just NEED that 10 height block to still be concrete.  What if something happens?  A cop might spit there for no reason at all...

 
When I go for stone I just go for the nearest hill and just end his life :D from the tip to the bottom. This way I also get enough clay and other stuff^^

 
yep.. i like to dig with the intention of semi-controlled collapses


I am also interested in landslides - it turns out cool. In a pinch, much more fun than a perfect picture of an ideal location. Although you can choose the style of play according to your mood. Okay. that the gameplay provides some flexibility.

 
I usually build a central pillar 3x1 with a staircase winding around it to reach resources at any height. And keep  a ceiling of >5 blocks height, so blotches of sand in there are supported by blotches of resource and stone. Except for a small entrance on a side.

I might add smaller pillars sometimes, but on the whole I never had a cave-in of the ceiling with often just this one central pillar.

3x1 because this makes it easy to dig under one block of the pillar and fill it up with wood again without momentarily loosing stability, even if I remove one block too much.

 
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