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Snukfin's Server Side Z(S)ombies

Edit: Scratch that, I think I just need to up the spawn rate. One of my friends found an undertaker.

Have you noticed any issues with using these zombies on the dedicated server side with a Nitrogen map? Not sure if its the map or if I missed something, but I'm not getting any of these newer zombies to spawn. No errors that I see, but I'm fairly new to modding. All vanilla zombies are spawning day or night but after several hours of play and exploration I haven't seen anything new.

I have the folder in the Mods folder on the server along with a couple other items (a few bdubs vehicles and the White River Citizen quests.) I made sure that the mod's folder is only one deep, so in the mods folder is Snufkin-CustomZombies_A19-Stable_2020Nov03 and within that folder is the config folder/modinfo.xml. Any suggestions are appreciated!

 
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Hi! I'm new to the game and new to modding as well and I really love your mod especially since it's server side and I was wondering how do you do these mods.

I'm actually thinking of creating my own zombies like maybe an exploding zombie vulture with a demolisher's bomb attached to its body for example. Do you use a program to edit the zombie appearances or do you just edit the xmls manually? Hope you can answer this, thanks!

Also, with regards to the mod, I noticed from the preview images that the Bomber has a barrel on its back but the ones I have installed doesn't. Was it removed? or is my version just outdated?

 
Hi! I'm new to the game and new to modding as well and I really love your mod especially since it's server side and I was wondering how do you do these mods.

I'm actually thinking of creating my own zombies like maybe an exploding zombie vulture with a demolisher's bomb attached to its body for example. Do you use a program to edit the zombie appearances or do you just edit the xmls manually? Hope you can answer this, thanks!

Also, with regards to the mod, I noticed from the preview images that the Bomber has a barrel on its back but the ones I have installed doesn't. Was it removed? or is my version just outdated?
Hello adrian,

All of the Snufkin Zombies were created through xml coding. Some of it edited existing entities, while other are totally unique and practically built from the bottom up. The creator Snufkin led the way and a growing number of modders could copy/paste/edit and create their very own unique entities from the ground up as well based on their own specifications. Here is a link to the Snufkin Zombies PLUS thread which has all of the Zombies and further ones created by modders who were motivated in exactly the same way you are and was updated only this week to include a few more entities.

All the best in your journey and I hope you can stick at it and add to the mix.




 
I remember seeing a post where a guy had good success integrating this mod into Darkness Falls and other overhaul mods. Is there anything confirmed that says these mods are very compatible client and server side?

EDIT: Here is one of those posts regarding Darkness Falls... for the record, Khaine himself says usually it's not supported but the poster seems to have it working since he can spawn the zombies in debug, just needs help editing the right XML setting.

 
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I remember seeing a post where a guy had good success integrating this mod into Darkness Falls and other overhaul mods. Is there anything confirmed that says these mods are very compatible client and server side?

EDIT: Here is one of those posts regarding Darkness Falls... for the record, Khaine himself says usually it's not supported but the poster seems to have it working since he can spawn the zombies in debug, just needs help editing the right XML setting.
Dre had success integrating this mod and other Snufkin Mods into the Darkness Falls overhaul. I believe the integration went as far as bringing in the Sorcery overhaul as well. However, there is nothing confirmed that says these mods are compatible because there has been no attempt to formally integrate them and check the results. Any integration method postings will probably be best handled directly within the Darkness Falls overhaul community since they will be more experienced with the unique coding dynamics that are not in Vanilla builds that Snufkin mods are made for.

 
Heyyyooo, needing some help modifying the zombie giests and banshees. I've edited to drop the spawn chance from.3 to .05 but when I apply the file to my server, none of the extra zombies spawn

 
It sounds like what you did was exactly what you needed to do. Just for good measure, could you paste what you did and also double check that the server is not showing an error when loading up such as entitygroups.xml did not apply?

 
Okay so short way to explain it. I came across a server with Snukfin's sever side zombies and thought it'd be interesting to spice up the nightmare run but every time I encounter any of the Snukfin zombies all receive in my console both for dedicated server and non dedicated server is as follows -

"nullreferenceexception object reference not set to an instance of an object" 

Please can someone help me as i'm not sure what the issue is
Thank you v much :)

Edit: Only mod used is Snukfin zombies and research (no idea how much ram in server)
not sure how to link the .txt report 

 
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not sure if this has any help in narrowing down the issue: 
858b342e2ec84f598a70e52b667e9627
 

"(Filename: <858b342e2ec84f598a70e52b667e9627> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AvatarZombieController.LateUpdate () [0x00019] in <858b342e2ec84f598a70e52b667e9627>:0 
  at AvatarZombie01Controller.LateUpdate () [0x00000] in <858b342e2ec84f598a70e52b667e9627>:0 "

 
I'd recommend updating your version to the Snufkin Zombies PLUS version which I can confirm is working in A19.5.

NullReferenceException errors can be widespread and typically relate to something missing or something that shouldn't be there.



It has its own dedicated thread and if the issue persists, it seems to be a little more active in there for responsiveness and support.

 
Arsomang said:
Do both these mod work with Undead Legacy?
I do not recall seeing any feedback in these threads from players/server admin that have used the Snufkin's with Undead Legacy and cannot comment on that. I expect the Unlead Legacy thread would be the best place to ask.

 
Hello, I cant get the snufkin zeds to spawn in the game.

When using the debug menu they can be spwaned.

I tested on a single player map now... but last time, when I had a dedicated darknes falls server + snufkin zeds running I had the same problem... they swaned only 2 times within 120+ playtime. What am I doing wrong ? Thx 4 help!

 
Hello, I cant get the snufkin zeds to spawn in the game.

When using the debug menu they can be spwaned.

I tested on a single player map now... but last time, when I had a dedicated darknes falls server + snufkin zeds running I had the same problem... they swaned only 2 times within 120+ playtime. What am I doing wrong ? Thx 4 help!
Consider switching to the Snufkin Custom Zombies Plus. It has all of the well loved Snufkin Zombies in addition to 17 more community made versions.

https://github.com/arramus/SnufkinCustomZombiesPLUS-A19-2021Sept20

The default spawn probability is quite a lot higher than the regular Snufkin Zombies version and you will see a lot more spawning action.
If you feel there are too many spawning, then there is a 'lite' version you can switch to. The 'lite' version is still higher than the regular Snufkin Zombies spawn rates and you will see a lot more than 2 within 120+ playtime for sure.

The thread for the PLUS version can be found here:





 
ok, thanx ! 
I ll test that out!

EDIT: maybe you can give me a hint: whats the best way to test if spawning works at all?

EDIT2: OK definitively woks.
How can I set spawning rate  to an other level ? :)

EDIT3: ok, I found the configs / entitygroups.xml :)

 
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I am late to the party but DAMN! 
Truly that. Snufkin started something very special with this collection.

I'm not sure which version you have installed, but all the greats from this collection, and some additional community made versions are in a PLUS version.




 
How do i install this on my server? i uploaded the mod folder to the mods folder on the server and does not work at all
That's pretty much how you do it. 

The most common error is double-nesting the mod folder. Make certain that the folder layout looks something similar to this...

6fe0972d14b172d5709d22333b4d9f2e.png


 
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