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Snukfin's Server Side Z(S)ombies

the Geist is not launching electric balls the meleehandgeits uses <property name="Magazine_items" value="ammoProjectileGeist"/> but ammoProjectileGeist is not in the code anywhere

 
the Geist is not launching electric balls the meleehandgeits uses <property name="Magazine_items" value="ammoProjectileGeist"/> but ammoProjectileGeist is not in the code anywhere
Fixed now :dejection:

 
I'm still getting errors with geist. I believe it says "can't play audio or disabled " in the console. Sorry its usually crazy on blood moon so its hard to see what it says exactly

 
Hello I saw that you had the xml mod with the zombies which do not appear during the blood moon, which file must be modified to do the opposite, that they appear only during the blood moon Thank you

 
Hello I saw that you had the xml mod with the zombies which do not appear during the blood moon, which file must be modified to do the opposite, that they appear only during the blood moon Thank you
In "entitygroups.xml" leave only the lines that start with "<append xpath="/entitygroups/entitygroup[@name='feralHorde" and the "<configs>" "</configs>" lines (the first and last lines)

Delete the spawning.xml file

 
Sorry, the Geist is working ok for me. Try sending me the log after you get those errors.
I've heard running it solo no issues. Will continue researching more later once the wife is available

 
ok i cant explain this at all. we removed the mod due the geist issue yesterday or the day before, Her and I both restored it from the recycling bin as it is the lastest version anyways. this is what i cant explain we did nothing to any of files no editing no nothing the only thing that we did was add a new mod the creature pack and it is working fine. tested solo both her and i and tested together as we normally plat and it ran fine so i have no idea what was going on llets just say it was a glitch in the matrix

 
collage.jpg


I made a bunch of new weapons using the same system :3. I will post them soon.

 
I downloaded both versions of the mod, tried to install mod and didn't work.

vvrpzku.jpg

*Also, your update is probably in March instead of April

 
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hi, very good job. we love it on our server.

but in my solo game, I got a problem. When I launch the game, I spawn level 1 without items in blet or backpack (all the rest is ok, base, storage, etc...)

I use a nitrogen map (with all biome) did you think this can cause the problem

(i made a save of my game to retrieve my true level without the mod)

 
Mmm the only thing I can think right now is the Mod messing with the starting quest chain. Try deleting the "loot.xml" and the "quests.xml" file.

 
I will try.

I just testing with putting all my stuff in a storage in my base and go far away before put the mod thinking I will give me back my xp with console command, but this time I keep my xp but a part of my base was reinitialised as you can see (with an error in the console)

notice that there is 2 new creatures in the screenshot (a mantis and a cowhead i think ^^ (and before quit after sccreenshot, I was hear a new creature sound to my left ^^)), that mean that the mod work...

EDIT: just testing after deleting quest and loot file, same thing. A square of 15x15 was reinitialised in my base

respawn.jpg

 
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