Here is an update with some important changes:
Download:
https://github.com/arramus/Snufkin-CommunityPack-ServerSideVehicles-A19-2020Dec05
1. Removal of custom containers. Containers 950, 951, and 952 have been removed. The primary issue with this mod has been ID conflict for these containers which gave certain vehicles a custom storage size. All vehicles have now reverted back to default values as follows:
Parachute and Jet have bicycle storage.
Sled, Bath, and Shark have mini bike storage.
Bikes and Whirligig have motorcycle storage.
Buses, Cars, Big Floaters, and 4x4s share the jeep storage.
We hope this will allow this mod to have better cross compatibility with overhauls and other mods that use custom containers.
The parachute.
2. Removal of items.xml tags. All but 5 vehicles have no tag references and they could take vehicle modifiers. The tags were from Snufkin vehicles and it appeared to be part of the attempt to ensure the attachments retained their placement on vehicles. It appears that the tags for items.xml are mod focussed as with the weapons and their entries may well be redundant as Snufkin found a more reliable method. All vehicles now take the vehicle mods. We tested Toad_VehicleMods and War3zuk Vehicle Addons. Some features apply beneficially or detrimentally such as lighting buffs. We couldn't see any speed impact and didn't test long enough to check for fuel efficiency. The object was simply to ensure all vehicles could accept the mod and this has been achieved.
3. Localisation
All vehicles have received basic localisation with their names separated and reference to seating capacity. For example, 'PsyrenRide' to 'Psyren Ride (4 seater)'. The description uses the default value as shown in the image. The seating addition will allow players to see exactly how many the vehicle can hold during quests and looting adventures.