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SMX - Modlet Center [A17]

If u read the hole post of the MOD it say what modlet u need to put together to work.... I'm guessing u have the hud by the pic u post so with that u need icons and stats😀😀 enjoy it

Thanks!! that got it... I used SMX a long time ago, well early a16, and dont remember adding all the differnet parts...

 
any plans to add elevation, no of kills, deaths and feels like temp to the UI ?
There are plans yes, they are just on the docket though and no actual development have been started on them as of yet. As it is I am planning an informational modlet that adds more information to the HUD for those that wish to have it.

That said, anyone can add a modlet to SMX with whatever information they may please until I am ready to release something, that's the beauty of the xpath system :)

 
There are plans yes, they are just on the docket though and no actual development have been started on them as of yet. As it is I am planning an informational modlet that adds more information to the HUD for those that wish to have it.
That said, anyone can add a modlet to SMX with whatever information they may please until I am ready to release something, that's the beauty of the xpath system :)
Hey Sirillion - is this modlet pack compatible with the a17 stable ?

Thanks.

 
I feel kind of dumb, but how do I install modlets?
Unzip and drop the modlet folder

SMXHud

Into this mod folder

"C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods".

 
Unzip and drop the modlet folder
SMXHud

Into this mod folder

"C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods".
You also need the HudIcon and HudStat with it so u will see the number

 
Don't know if this has been pointed out but I noticed that when I'm on a bike, the level icon on the upper left disappears. Not sure if it happens with any vehicle since I've not reached those yet.

 
Just watched Games4Kickz vid from 12/31. Can't wait for that UI modlet. Looks awesome. Keep up the awesome work!

 
Don't know if this has been pointed out but I noticed that when I'm on a bike, the level icon on the upper left disappears. Not sure if it happens with any vehicle since I've not reached those yet.
Hi, yes I am aware of that issue. I know what is causing it but haven't really prioritized smaller fixes through the holidays and with me working on the new SMXui modlet time has been somewhat lacking :)

- - - Updated - - -

Just watched Games4Kickz vid from 12/31. Can't wait for that UI modlet. Looks awesome. Keep up the awesome work!
Thank you, his is just a very early test version which I have released to a select group of testers that are all trying to break it for me. The public release is still gonna take some time :)

But keep checking with Kickz's channel as I will give him versions as soon as I finish new stuff and then I get to check on the comments on what people like/dislike about it and can take steps to rectify if any :)

 
Good afternoon, I added your stamina and encumbrance modlet yesterday, I already have another mod that increases bag space to 60 slots... when I used a steroid my encumbrance went from the last 1.5 rows of the bag to all rows but the first 2. Once the steroid effect dropped it went back to the last 1.5 rows... Is this a conflict between mods or?

 
Good afternoon, I added your stamina and encumbrance modlet yesterday, I already have another mod that increases bag space to 60 slots... when I used a steroid my encumbrance went from the last 1.5 rows of the bag to all rows but the first 2. Once the steroid effect dropped it went back to the last 1.5 rows... Is this a conflict between mods or?
Hi, no this is no exactly a conflict. The SMXxEnc modlet is designed for use with the vanilla backpack. If used with a bbm it will not remove all slots as per design and as such you will need to edit the files and set the bagsize equal to the bbm size.

But the problem is that your bbm is not changing the effect value from the steroid buff which also set the value of the carry capacity.

The same goes for the god buff from god mode, it will also set a value for the bagsize.

 
I don't have a Mods folder so should I just create a Mods folder?
Yes.

If you haven't used any modlets before you will need to create a Mods folder and place the modlet directories in that folder.

 
Is this something new for A17?
Yes, this is the new xpath modding system the pimps introduced with A17.

I always pack up my modlets with the Mods\modname\Modinfo.xml hierarchy so it should be as easy as to decompress and drop the Mods folder into the 7DTD installation folder and it should work.

 
I put all modlet with my modpack (replace the othet UI mod) my game is freeze when open my box. Delete you mod, install the other UI, works again. Your mod is not working, just only new map? Not replace other UI and backpack mod?

 
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