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Sleeper Volume Issue

I build my prefab, add my sleeper blocks and sleeper volumes, adjust all of the rules as to how many spawn and from what group. Do a playtest and it works fine. 

I place it in my world and sleepers are gone. Any info I could gather about this? 

 
I can't think of a reason why zombies and volumes would Playtest fine but not work in a game world. If you edit the XML, can you see the zombie volume definitions? If not, maybe they didn't get saved after you playtested, or something like that? (I think you have to save in order to playtest, though, so I'm still confused.)

 
Yep I viewed the xml all the sleeper volumes are there, selected zombie groups and all that. 

I've exported this thing to 7 different versions and have them all placed around my test world and not one of them works. 

I stood in the middle of version_4 and kept f1-cr and got zombies to spawn twice. Won't work anymore only those 2 times. 

 
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Are you using RWG to make a world with your POI in it, or are you placing the POI into the world using the World Editor?

 
I generated my own random world, started a new game in it, and left. Went to world editor and placed my prefab. Saved. Loaded back into said world normally like I'm going to play. POI populates but no zeds. 

Prefab was built in prefab editor. 

 
I'd be happy to look at the POI if you found a way to send it to me or let me download it. I'm on Discord as ZZTong if that helps.

If you gen'd a world with RWG, it should have gotten placed... unless you haven't tagged it and sized it. Well, like I said, I'd be happy to take a look. I'm not spotting any obvious issue from your descriptions, but there are a lot of potential details that could matter.

 
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