• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

Skyrim Style Lockpicking MiniGame

as others stated: you have to set scores
<property name="AdvancedLocks" value="false" />
to
<property name="AdvancedLocks" value="true" />

I did. but the F1 console still tells me "WRN: requiredmodlet is defined on AdvancedLockpicking: Locks not found. Feature is turned off".

of course i installed the locks modlet (1.0.0) on the server and client, and the 0-score (1.1.20.1108).
what am i doing wrong?

 
Just out of curiosity, do I need all of the s-core mod to run the lockpicking one? The zip folder splurges into a mess of files and folders when unpacked. I was wondering if I needed to cherry-pick the files, or whether this was a mistake and it's supposed to unpack into a folder. 

EDIT - Those still having trouble getting this to work, @xyth mentioned that for an earlier SCore build that Advanced Locks had been set to false.  This is also true of the current build, so make sure you set that flag back to true. That's how I got it working for V.1.3(b9).

 
Last edited by a moderator:
The mod has a blocks.xml file that toggles that to true in Score.  Not sure why it didn't work for you.  I have not tested on 1.3 though

 
Back
Top